Difference between revisions of "Sugar Network/API"

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* The ''AUTH-TOKEN'' is the {{Code|uid}} which is a hashed value from Sugar profile public SSH key (the same as JID value in Sugar Shell but without the domain part) that does not require any handshake procedures.
 
* The ''AUTH-TOKEN'' is the {{Code|uid}} which is a hashed value from Sugar profile public SSH key (the same as JID value in Sugar Shell but without the domain part) that does not require any handshake procedures.
  
== Objects ==
+
== Common actions ==
  
=== Common actions ===
+
Actions might be restricted for particular resource, see the corresponding section for detailed information.
  
Actions might be restricted for particular object, see the corresponding section for detailed information.
+
POST /<RESOURCE>
  
POST /<OBJECT>
+
Create new ''RESOURCE'' object.
  
Create new ''OBJECT'' item.
+
Sends:
 +
:* {{Code|ctime}}, ''int''<br>the UNIX seconds in UTC timezone of the time when object was created; optional, will be set on a server side otherwise;
 +
:* {{Code|mtime}}, ''int''<br>the UNIX seconds in UTC timezone of the time when object was modified; optional, will be set on a server side otherwise;
  
Inputs:
+
Receives:
:* {{Code|ctime}}, ''int''<br>the UNIX seconds in UTC timezone of the time when item was created; optional, will be set on a server side otherwise;
+
:* {{Code|guid}}, ''str''<br>globally unique identifier that specifies created object;
:* {{Code|mtime}}, ''int''<br>the UNIX seconds in UTC timezone of the time when item was modified; optional, will be set on a server side otherwise;
 
  
Returns:
+
PUT /<RESOURCE>/<GUID>
:* {{Code|guid}}, ''str''<br>globally unique identifier that specifies created item;
 
  
PUT /<OBJECT>/<GUID>
+
Modify the specified ''RESOURCE'' object. By default, might be called only by ''RESOURCE'' creator.
  
Modify the specified ''OBJECT'' item.
+
Sends:
 
 
Inputs:
 
 
: Keys that need to be modified.
 
: Keys that need to be modified.
  
  DELETE /<OBJECT>/<GUID>
+
  DELETE /<RESOURCE>/<GUID>
  
Delete the specified ''OBJECT'' item. The real destroying won't happen, the item will be hidden. The garbage collection of hidden items will be processed by Network administrators.
+
Delete the specified ''RESOURCE'' object. The real destroying won't happen, the object will be hidden. The garbage collection of hidden objects will be processed by Network administrators. By default, might be called only by ''RESOURCE'' creator.
  
  GET /<OBJECT>?[query=<>][&offset=<>][&limit=<>][&properties=<PROP>[,..]][&order_by=<nowiki>[+|-]</nowiki><PROP>[,..]]
+
  GET /<RESOURCE>?[query=<>][&offset=<>][&limit=<>][&properties=<PROP>[,..]][&order_by=<nowiki>[+|-]</nowiki><PROP>[,..]]
  
Find ''OBJECT'' items.
+
Find ''RESOURCE'' objects.
  
 
Where:
 
Where:
Line 63: Line 61:
 
:* {{Code|offset}}, ''int''<br>start index to return entries from;
 
:* {{Code|offset}}, ''int''<br>start index to return entries from;
 
:* {{Code|limit}}, ''int''<br>do not return more then specified value;
 
:* {{Code|limit}}, ''int''<br>do not return more then specified value;
:* {{Code|properties}}, ''str''<br>coma separated list of ''OBJECT'' properties to return; by default, return all properties;
+
:* {{Code|properties}}, ''str''<br>coma separated list of ''RESOURCE'' properties to return; by default, return all properties;
:* {{Code|order_by}}, ''str''<br>coma separated list of ''OBJECT'' properties to sort the resulting list; if an property starts with the {{Code|-}}, the order is descending, otherwise it is ascending;
+
:* {{Code|order_by}}, ''str''<br>coma separated list of ''RESOURCE'' properties to sort the resulting list; if an property starts with the {{Code|-}}, the order is descending, otherwise it is ascending;
  
Inputs:
+
Sends:
:* A dictionary with ''OBJECT'''s properties to restrict the resulting list.
+
:* A dictionary with ''RESOURCE'''s properties to restrict the resulting list.
  
Returns:
+
Receives:
:* An array of dictionaries with ''OBJECT'' properties, dictionaries contain at least {{Code|guid}} property.
+
:* An array of dictionaries with ''RESOURCE'' properties, dictionaries contain at least {{Code|guid}} property.
  
  GET /<OBJECT>/<GUID>[?properties=<PROP>[,..]]
+
  GET /<RESOURCE>/<GUID>[?properties=<PROP>[,..]]
  
Return ''OBJECT'' properties the of particular item.
+
Return ''RESOURCE'' properties the of particular object.
  
 
Where:
 
Where:
:* {{Code|properties}}, ''str''<br>coma separated list of ''OBJECT'' properties to return; by default, return all properties.
+
:* {{Code|properties}}, ''str''<br>coma separated list of ''RESOURCE'' properties to return; by default, return all properties.
 +
 
 +
Receives:
 +
:* A dictionary with ''RESOURCE'' properties that contains at least {{Code|guid}} property.
 +
 
 +
=== Wiki actions ===
 +
 
 +
Some of resources have Wiki pages associated. The following actions can be used to manage these Wiki pages.
 +
 
 +
GET /<RESOURCE>/<GUID>/wikitext
 +
 
 +
Get the Wiki sources.
 +
 
 +
Receives:
 +
: Wiki sources with text/plain MIME type.
 +
 
 +
GET /<RESOURCE>/<GUID>/rendered_wikitext
 +
 
 +
Get the Wiki rendered to HTML.
 +
 
 +
Receives:
 +
: Rendered Wiki with text/html MIME type.
  
Returns:
+
PUT /<RESOURCE>/<GUID>/wikitext
:* A dictionary with ''OBJECT'' properties that contains at least {{Code|guid}} property.
+
 
 +
Put new content for Wiki page. Only object creator can use it.
 +
 
 +
Sends:
 +
: Wiki sources with text/plain MIME type.
 +
 
 +
Events:
 +
: {{Code|type: update}}
 +
 
 +
== Common events ==
 +
 
 +
All events have the following common properties:
 +
 
 +
* {{Code|type}}, ''str''<br>the type of event;
 +
* {{Code|timestamp}}, ''int''<br>the UNIX seconds in UTC timezone of the time when event was created;
 +
* {{Code|resource}}, ''str''<br>the name of affected resource;
 +
* {{Code|guid}}, ''guid''<br>the GUID of affected resource object;
 +
* {{Code|creator}}<br>the GUID of a ''player'' the event was created on behalf of.
 +
 
 +
Different types of events might add new options.
 +
 
 +
There are the following common event types:
 +
 
 +
: The particular resource was created:
 +
:* {{Code|type: create}}
 +
 
 +
: The particular resource properties were modified:
 +
:* {{Code|type: update}}
 +
 
 +
: The particular resource was deleted (hidden):
 +
:* {{Code|type: delete}}
 +
 
 +
== Resources ==
  
 
=== player ===
 
=== player ===
Line 103: Line 154:
 
Send private message to the ''player''.
 
Send private message to the ''player''.
  
Inputs:
+
Sends:
 
: A dictionary with [[#event|event]] properties.
 
: A dictionary with [[#event|event]] properties.
  
Event types:
+
Events:
:* {{Code|message}}, direct event to the ''player''.
+
: Direct event to the ''player'':
 +
:* {{Code|type: message}}.
  
 
=== project ===
 
=== project ===
Line 113: Line 165:
 
Properties:
 
Properties:
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for the team members<br>one line title;
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for the team members<br>one line title;
:* {{Code|description}}, ''str'', ''read'', ''write'' only for the team members<br>multi lined description;
+
description;
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|type}}, ''str'', ''read'', ''write'' only for the team members<br>the project type:
 
:* {{Code|type}}, ''str'', ''read'', ''write'' only for the team members<br>the project type:
Line 136: Line 188:
 
Actions:
 
Actions:
  
* right after '''create''' call, the creator ''player'' will be the only ''team'' member;
+
* right after creation, the creator will be the only ''team'' member;
* '''update''' and '''destroy''' are allowed only for ''team'' members.
+
* update and delete actions are allowed only for ''team'' members;
 +
* [[#Wiki_actions|Wiki related actions]] to manage object description.
  
  /project/'''add_member'''?guid=<PROJECT>&member=<PLAYER>
+
  POST /project/<GUID/'''add_member'''?member=<PLAYER>
  
 
Make a ''PLAYER'' the ''team'' member. Only ''team'' members can call this action.
 
Make a ''PLAYER'' the ''team'' member. Only ''team'' members can call this action.
  
  /project/'''remove_member'''?guid=<PROJECT>&member=<PLAYER>
+
Events:
 +
:* {{Code|type: add_member}};
 +
:* {{Code|memeber: GUID}}.
 +
 
 +
  POST /project/GUID/'''remove_member'''?member=<PLAYER>
  
 
Remove ''PLAYER'' from the to the ''team''. Only ''team'' member can call this action if he is not the ''PLAYER'' and ''PLAYER'' is not the same as ''creator''.
 
Remove ''PLAYER'' from the to the ''team''. Only ''team'' member can call this action if he is not the ''PLAYER'' and ''PLAYER'' is not the same as ''creator''.
 +
 +
Events:
 +
:* {{Code|type: remove_member}};
 +
:* {{Code|memeber: GUID}}.
  
 
=== question ===
 
=== question ===
Line 151: Line 212:
 
Properties:
 
Properties:
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for creator<br>one line title;
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for creator<br>one line title;
:* {{Code|description}}, ''str'', ''read'', ''write'' only for creator<br>multi lined description;
 
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted;
Line 160: Line 220:
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 
:* {{Code|implementation_status}}, ''str'', ''read''<br>if ''question'' has an associated ''objective'', this ''objective'''s status is a status of the ''question'', otherwise the property is empty.
 
:* {{Code|implementation_status}}, ''str'', ''read''<br>if ''question'' has an associated ''objective'', this ''objective'''s status is a status of the ''question'', otherwise the property is empty.
 +
 +
Actions:
 +
* [[#Wiki_actions|Wiki related actions]] to manage object description.
  
 
=== idea ===
 
=== idea ===
Line 165: Line 228:
 
Properties:
 
Properties:
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for creator<br>one line title;
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for creator<br>one line title;
:* {{Code|description}}, ''str'', ''read'', ''write'' only for creator<br>multi lined description;
 
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted.
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted.
Line 173: Line 235:
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 
:* {{Code|implementation_status}}, ''str'', ''read''<br>if ''idea'' has an associated ''objective'', this ''objective'''s status is a status of the ''idea'', otherwise the property is empty.
 
:* {{Code|implementation_status}}, ''str'', ''read''<br>if ''idea'' has an associated ''objective'', this ''objective'''s status is a status of the ''idea'', otherwise the property is empty.
 +
 +
Actions:
 +
* [[#Wiki_actions|Wiki related actions]] to manage object description.
  
 
=== problem ===
 
=== problem ===
Line 178: Line 243:
 
Properties:
 
Properties:
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for creator<br>one line title;
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for creator<br>one line title;
:* {{Code|description}}, ''str'', ''read'', ''write'' only for creator<br>multi lined description;
 
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted;
Line 187: Line 251:
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 
:* {{Code|implementation_status}}, ''str'', ''read''<br>if ''problem'' has an associated ''objective'', this ''objective'''s status is a status of the ''problem'', otherwise the property is empty.
 
:* {{Code|implementation_status}}, ''str'', ''read''<br>if ''problem'' has an associated ''objective'', this ''objective'''s status is a status of the ''problem'', otherwise the property is empty.
 +
 +
Actions:
 +
* [[#Wiki_actions|Wiki related actions]] to manage object description.
  
 
=== solution ===
 
=== solution ===
Line 193: Line 260:
  
 
Properties:
 
Properties:
:* {{Code|text}}, ''wikitext'', ''read'', ''write'' only for creator<br>solution text;
 
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted.
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted.
Line 200: Line 266:
 
:* {{Code|reputation}}, ''int'', ''read''<br>current object's reputation;
 
:* {{Code|reputation}}, ''int'', ''read''<br>current object's reputation;
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not.
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not.
 +
 +
Actions:
 +
* [[#Wiki_actions|Wiki related actions]] to manage object description.
  
 
=== wiki ===
 
=== wiki ===
Line 205: Line 274:
 
Properties:
 
Properties:
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for creator<br>one line title;
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for creator<br>one line title;
:* {{Code|description}}, ''str'', ''read'', ''write'' only for creator<br>multi lined description;
 
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted;
 
:* {{Code|reputation}}, ''int'', ''read''<br>current object's reputation;
 
:* {{Code|reputation}}, ''int'', ''read''<br>current object's reputation;
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 +
 +
Actions:
 +
* [[#Wiki_actions|Wiki related actions]] to manage Wiki page.
  
 
=== gallery ===
 
=== gallery ===
Line 215: Line 286:
 
Properties:
 
Properties:
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for creator<br>one line title;
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for creator<br>one line title;
:* {{Code|description}}, ''str'', ''read'', ''write'' only for creator<br>multi lined description;
 
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted;
 
:* {{Code|reputation}}, ''int'', ''read''<br>current object's reputation;
 
:* {{Code|reputation}}, ''int'', ''read''<br>current object's reputation;
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 +
 +
Actions:
 +
* [[#Wiki_actions|Wiki related actions]] to manage object description.
 +
 +
GET /gallery/<GUID>/exhibit
 +
 +
Get the attached object.
 +
 +
Receives:
 +
: Attached object content with application/octet-stream MIME type.
 +
 +
PUT /<RESOURCE>/<GUID>/exhibit
 +
 +
Put new attached object. Only object creator can use it.
 +
 +
Sends:
 +
: Attached object content with application/octet-stream MIME type.
 +
 +
Events:
 +
: {{Code|type: update}}
  
 
=== objective ===
 
=== objective ===
Line 225: Line 315:
 
Properties:
 
Properties:
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for the team members<br>one line title;
 
:* {{Code|title}}, ''str'', ''read'', ''write'' only for the team members<br>one line title;
:* {{Code|description}}, ''str'', ''read'', ''write'' only for the team members<br>multi lined description;
 
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|creator}}, ''guid'', ''read''<br>the ''player'' who created the object;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted;
 
:* {{Code|respect}}, ''guid'', ''read'', ''create''<br>what ''player'' needs to be respected on getting vote to this object, if empty, the ''project'' itself will be voted;
 
:* {{Code|reputation}}, ''int'', ''read''<br>current object's reputation;
 
:* {{Code|reputation}}, ''int'', ''read''<br>current object's reputation;
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 
:* {{Code|vote}}, ''bool'', ''read'', ''write''<br>did url requester voted for the current object or not;
 +
 +
Actions:
 +
* [[#Wiki_actions|Wiki related actions]] to manage object description.
  
 
=== release ===
 
=== release ===
Line 236: Line 328:
  
 
=== event ===
 
=== event ===
 
  
 
== Many-to-many relations ==
 
== Many-to-many relations ==

Revision as of 11:49, 19 December 2011

This page describes the APi that Sugar Network clients use to interact with Sugar Network server. See also technical introduction page.

Overview

The API operates with resources that are collections of objects. All objects are identified by global unique identifiers, GUIDs. Resources might support common actions. While processing requests, server might generate events. There are common events that all resources might generate.

The API is RESTful and being served via HTTP(S) using JSON notation. The common RESTful request url format is:

http[s]://<SERVER>/<RESOURCE>[/<GUID|ACTION>[/<ACTION>]]?<AUTH-TOKEN>=<>[&<ARG>=<>]..]

When:

  • RESOURCE value is one of existing resources;
  • GUID, the RESOURCE's particular object;
  • ACTION and a set of ARGs depend on particular RESOURCE.

Besides, particular request can send and receive data in JSON notation. If request processing was failed, the reply is a JSON directory that contains error key with error message.

For the beginning, API is not secure for reasons:

  • Implement initial version in short period of time;
  • The only users, for the beginning, are teachers and students from one-teacher off-line schools.

In particular:

  • API is being provided only via HTTP;
  • The AUTH-TOKEN is the uid which is a hashed value from Sugar profile public SSH key (the same as JID value in Sugar Shell but without the domain part) that does not require any handshake procedures.

Common actions

Actions might be restricted for particular resource, see the corresponding section for detailed information.

POST /<RESOURCE>

Create new RESOURCE object.

Sends:

  • ctime, int
    the UNIX seconds in UTC timezone of the time when object was created; optional, will be set on a server side otherwise;
  • mtime, int
    the UNIX seconds in UTC timezone of the time when object was modified; optional, will be set on a server side otherwise;

Receives:

  • guid, str
    globally unique identifier that specifies created object;
PUT /<RESOURCE>/<GUID>

Modify the specified RESOURCE object. By default, might be called only by RESOURCE creator.

Sends:

Keys that need to be modified.
DELETE /<RESOURCE>/<GUID>

Delete the specified RESOURCE object. The real destroying won't happen, the object will be hidden. The garbage collection of hidden objects will be processed by Network administrators. By default, might be called only by RESOURCE creator.

GET /<RESOURCE>?[query=<>][&offset=<>][&limit=<>][&properties=<PROP>[,..]][&order_by=[+|-]<PROP>[,..]]

Find RESOURCE objects.

Where:

  • query, str
    search request in Xapian notation;
  • offset, int
    start index to return entries from;
  • limit, int
    do not return more then specified value;
  • properties, str
    coma separated list of RESOURCE properties to return; by default, return all properties;
  • order_by, str
    coma separated list of RESOURCE properties to sort the resulting list; if an property starts with the -, the order is descending, otherwise it is ascending;

Sends:

  • A dictionary with RESOURCE's properties to restrict the resulting list.

Receives:

  • An array of dictionaries with RESOURCE properties, dictionaries contain at least guid property.
GET /<RESOURCE>/<GUID>[?properties=<PROP>[,..]]

Return RESOURCE properties the of particular object.

Where:

  • properties, str
    coma separated list of RESOURCE properties to return; by default, return all properties.

Receives:

  • A dictionary with RESOURCE properties that contains at least guid property.

Wiki actions

Some of resources have Wiki pages associated. The following actions can be used to manage these Wiki pages.

GET /<RESOURCE>/<GUID>/wikitext

Get the Wiki sources.

Receives:

Wiki sources with text/plain MIME type.
GET /<RESOURCE>/<GUID>/rendered_wikitext

Get the Wiki rendered to HTML.

Receives:

Rendered Wiki with text/html MIME type.
PUT /<RESOURCE>/<GUID>/wikitext

Put new content for Wiki page. Only object creator can use it.

Sends:

Wiki sources with text/plain MIME type.

Events:

type: update

Common events

All events have the following common properties:

  • type, str
    the type of event;
  • timestamp, int
    the UNIX seconds in UTC timezone of the time when event was created;
  • resource, str
    the name of affected resource;
  • guid, guid
    the GUID of affected resource object;
  • creator
    the GUID of a player the event was created on behalf of.

Different types of events might add new options.

There are the following common event types:

The particular resource was created:
  • type: create
The particular resource properties were modified:
  • type: update
The particular resource was deleted (hidden):
  • type: delete

Resources

player

Properties:

  • nickname, str, read
    set by Sugar Shell;
  • color, str, read
    colors pair in format #RRGGBB,#RRGGBB, set by Sugar Shell.

Calculated properties:

  • reputation, int, read
    current player's reputation based on:
    • direct votes from other players,
    • votes given to objects where the player is a creator;
  • vote, bool, read, write
    did url requester voted for the current object or not;

Actions:

  • player cannot be created or destroyed;
  • player can be updated only by a user who is associated with it.
POST /player/<GUID>/send

Send private message to the player.

Sends:

A dictionary with event properties.

Events:

Direct event to the player:
  • type: message.

project

Properties:

  • title, str, read, write only for the team members
    one line title;

description;

  • creator, guid, read
    the player who created the object;
  • type, str, read, write only for the team members
    the project type:
    • general,
    • activity,
    • wiki,
    • gallery;
  • zoom, str, read, write only for the team members
    Network Zoom level that project belongs:
    • worldwide,
    • neighbourhood,
    • private.

Calculated properties:

  • reputation, int, read
    current project's reputation based on:
    • direct votes from other players,
    • votes given to related objects if theirs respect property is empty;
  • vote, bool, read, write
    did url requester voted for the current object or not.

Many-to-many relations:

  • team, relates to player.

Actions:

  • right after creation, the creator will be the only team member;
  • update and delete actions are allowed only for team members;
  • Wiki related actions to manage object description.
POST /project/<GUID/add_member?member=<PLAYER>

Make a PLAYER the team member. Only team members can call this action.

Events:

  • type: add_member;
  • memeber: GUID.
POST /project/GUID/remove_member?member=<PLAYER>

Remove PLAYER from the to the team. Only team member can call this action if he is not the PLAYER and PLAYER is not the same as creator.

Events:

  • type: remove_member;
  • memeber: GUID.

question

Properties:

  • title, str, read, write only for creator
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;
  • solution, guid, read, write only by creator
    the solution which solves the object.

Calculated properties:

  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;
  • implementation_status, str, read
    if question has an associated objective, this objective's status is a status of the question, otherwise the property is empty.

Actions:

idea

Properties:

  • title, str, read, write only for creator
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted.

Calculated properties:

  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;
  • implementation_status, str, read
    if idea has an associated objective, this objective's status is a status of the idea, otherwise the property is empty.

Actions:

problem

Properties:

  • title, str, read, write only for creator
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;
  • solution, guid, read, write only by creator
    the solution which solves the object.

Calculated properties:

  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;
  • implementation_status, str, read
    if problem has an associated objective, this objective's status is a status of the problem, otherwise the property is empty.

Actions:

solution

The solution for question/idea/problem objects.

Properties:

  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted.

Calculated properties:

  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not.

Actions:

wiki

Properties:

  • title, str, read, write only for creator
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;
  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;

Actions:

gallery

Properties:

  • title, str, read, write only for creator
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;
  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;

Actions:

GET /gallery/<GUID>/exhibit

Get the attached object.

Receives:

Attached object content with application/octet-stream MIME type.
PUT /<RESOURCE>/<GUID>/exhibit

Put new attached object. Only object creator can use it.

Sends:

Attached object content with application/octet-stream MIME type.

Events:

type: update

objective

Properties:

  • title, str, read, write only for the team members
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;
  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;

Actions:

release

comment

event

Many-to-many relations

Changelog

This section shows how API is evolving. The API state is being described by a version. The major number is being changed only if backwards compatibility was broken.

1.0

Not yet released API.

Notifications