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  • # Release Sucrose 0.88 and 0.90 in order to provide a more useful and stable learning platform for deployments and developers # Make Sugar the learning platform of choice for 2010
    4 KB (675 words) - 09:43, 19 March 2010
  • ...the powerful ideas that are the basis of sugar is through the creation of learning communities, but this communities have to start from the knowledge of how S ===20 quick learning ideas to try with Sugar===
    4 KB (656 words) - 16:03, 17 February 2011
  • ...inux desktop (or perhaps even Windows). Since our goal is to provide great learning tools to children, irrespective of the technology made available to them, h
    444 bytes (68 words) - 08:54, 19 November 2012
  • ...lement by itself is good, writing one that integrates with some additional learning content or lesson plan materials that can be packaged with it may be even b
    3 KB (575 words) - 14:26, 1 March 2010
  • == Learning required skills ==
    2 KB (389 words) - 12:35, 25 January 2014
  • File:2012-March-17-23-som.jpg
    ...e, Going, Version Activity, Idea, Pablo Flores, Simple Help, Bert, Flipped Learning, Internet, List, Available, Volunteered, Scratch, Sponsored, Hardware, Tool
    (1,760 × 960 (400 KB)) - 12:03, 25 March 2012
  • #Mnemosyne is a free flash-card tool which optimizes your learning process.
    521 bytes (82 words) - 21:04, 29 July 2013
  • ...s users to appropriate them, taking ownership and responsibility for their learning.
    499 bytes (73 words) - 14:58, 20 February 2022
  • * Learning Logs & refinements - [[User:Docdtv|Docdtv]] ...wback is that "Logs" does not immediately convey the VIRTUAL nature of the learning environment. However, the word "log" DOES reflect that Activities are prese
    3 KB (535 words) - 23:53, 5 June 2016
  • :*...each targeted at a defined learning objective as defined by the [[Math4Team/Resources/Curriculum_Chart|curricul :*aligned to quantifiable learning objectives (see curriculum framework above)
    2 KB (394 words) - 13:23, 3 October 2010
  • ...AEP It's an Education Project (IAEP)]||A discussion list for Sugar and the learning theories that it espouses ...labs.org/listinfo/Marketing MArketing]||Marketing discussion for the Sugar Learning Platform and its parent organization, Sugar Labs.
    2 KB (329 words) - 02:17, 30 September 2009
  • * Learning Python
    501 bytes (63 words) - 13:28, 24 November 2009
  • == Learning with Share Favorites ==
    3 KB (393 words) - 00:38, 21 April 2016
  • ...ee defining human principles. These are the pillars of user experience for learning:
    2 KB (248 words) - 11:49, 12 March 2010
  • ...tors and software developers who want to extend the [[What is Sugar?|Sugar learning platform]] and create Sugar-compatible applications.
    483 bytes (76 words) - 14:45, 23 January 2022
  • ...xplanation of the learning opportunities exposed and enhanced by the Sugar learning platform would go a long ways towards getting more educators engaged in the ...discussion began with Seth Woodworth dredging up the Media Lab's Future of Learning group's definition of Constructionism
    4 KB (641 words) - 09:34, 19 December 2016
  • ...of educational programs interested in the potential that technology has on learning and in promoting meaningful participation of students. ...ies of strategic discussions on the current impact and future of the Sugar learning environment. The first day of the youth event will be open to anyone intere
    4 KB (697 words) - 12:50, 1 October 2014
  • *http://learning.blogs.nytimes.com/category/lesson-plans/ *Anytime Anywhere Learning Foundation (AALF)
    5 KB (742 words) - 12:20, 10 December 2013
  • ...t their collection, which includes a vast collection of computer games and learning materials. I offered to send them the original OLPC XO laptop—I have one We talked about how we might engage them in some informal learning activities using Sugar.
    5 KB (763 words) - 19:37, 27 July 2010
  • ...ugar Labs is a great place.A world for a child to experiment and play in a learning fashion.Wish I could use it when I was child.Anyhow I am more than happy to
    514 bytes (93 words) - 06:38, 5 March 2014
  • [[Category:Learning]]
    1 KB (191 words) - 19:04, 21 February 2010
  • ...for the OLPC to foster math skills in children. High school students are learning game development, programming and graphics tools while creating this game.
    978 bytes (144 words) - 18:53, 6 June 2009
  • Sugar Labs DC grew out of the [http://olpclearningclub.org OLPC Learning Club], so it is organically linked to a pilot user group. ...Labs DC will function as a project of the OLPC Learning Club, and with the Learning Club will seek relationships and support from the many educational, scienti
    3 KB (416 words) - 12:31, 15 October 2011
  • # Learn about the [[Getting_Started | Sugar Learning Platform]] ...he development team. The development team's focus is the core of the Sugar Learning Platform.
    3 KB (391 words) - 09:14, 1 March 2014
  • Website and blog of the Open Learning Exchange Nepal NGO based in Kathmandu.
    566 bytes (74 words) - 01:52, 4 March 2016
  • ...te about providing educational opportunities to children through the Sugar Learning Platform. Sugar Labs® is supported by donations and is seeking funding to Sugar Labs produces, distributes, and supports the use of the Sugar learning platform, a free software system that is freely available to anyone who wan
    3 KB (439 words) - 16:39, 23 December 2020
  • ...gains in the poorest villages and in urban schools in the US, or among the learning-disabled, the normal, and the over-achievers. We have to allow for children * Shared learning
    4 KB (595 words) - 19:04, 21 February 2010
  • ...sugarlabs.org/index.php?template=page&page=learners comic strip] about the learning platform from Dongyun Lee.
    934 bytes (135 words) - 00:51, 3 July 2009
  • == Learning with Turtle Nutrition == Most activities around learning about nutrition as based on the relaying of facts and advice. This activity
    4 KB (581 words) - 14:00, 19 May 2014
  • '''Note:''' The Roadmap for the upcoming stable release of the Sugar learning platform is found at [[{{Upcoming Stable Release}}/Roadmap]]. And proposals ...n a Stick''' is a class of distributions of the [[Sugar System Stack|Sugar learning platform]] that enables installation on removable and writable media like [
    2 KB (262 words) - 01:12, 26 February 2017
  • File:2011-Aug-13-19-som.jpg
    ..., Question, Release, Iaep, Planning, Personal Learning Network, Classroom, Learning Networks, Invite Pc, Test, Configured, Gonzalo, Join, Write, Grant, System,
    (1,760 × 960 (314 KB)) - 11:55, 22 August 2011
  • ...users doesn't want know what is Sugar and Sugarizer. They want the better learning platform, whatever technical stuff inside. We need to be more clear on it a ...years and to be sure that all of us could be proud to work on the leading learning platform.
    2 KB (413 words) - 13:04, 27 November 2018
  • ...of Sugar Labs is to produce, distribute, and support the use of the Sugar learning platform, a free software project. ...computers and the Internet in order to provide the best opportunities for learning and supporting them to participate in a knowledge-based economy.
    4 KB (638 words) - 14:59, 23 January 2022
  • ...o boot or run on any computing device'' for seamless continuation of their learning Activities and collaborations. ...ollaborative technical capability within and between the communities where learning occurs.
    5 KB (791 words) - 18:19, 15 February 2017
  • ...is to evaluate the Sugar Learning Platform for use in Berlin schools. The Learning Platform will be integrated into Berlin schools under the motto "A Global P ...addition to promoting children's interest in sports, the school focuses on learning with new media. For example, a course was taught in the [http://en.wikipedi
    3 KB (503 words) - 11:40, 13 January 2010
  • <b>Sugar on a Stick</b>, a Sugar&nbsp;Learning&nbsp;Platform<br> &nbsp; &nbsp; &nbsp; ''that you can carry in your pocket'
    633 bytes (87 words) - 15:09, 20 December 2011
  • self-learning adults (like at our lab) and I'm curious how that compares with children learning.
    4 KB (606 words) - 17:29, 16 December 2008
  • File:2011-Dec-3-9-som.jpg
    ...rchitect, Jam, Leadership, Things, Tool, Based, Mean, Meeting, Scheduling, Learning, List, Company, Hope, Sfc, Connection, Day, Having, Software, Look, Take, A
    (1,760 × 960 (292 KB)) - 22:06, 10 December 2011
  • ...vice Learning Project-Purdue University Masters of Science of Education in Learning Design and Technology''' ...ties along with the ability to supply use cases. This would primarily be a learning tool for teachers/instructors, but could also play a role for learners to p
    8 KB (1,160 words) - 21:24, 28 February 2012
  • ...s by thoughtful understanding of the topic. Exception: language and vocab learning. * Think about Universal Design for Learning (UDL)
    4 KB (708 words) - 13:35, 19 July 2010
  • ...U2 is to contribute to US science education by facilitating inquiry-driven learning which makes use of real data from working physics experiments, along with t
    1 KB (193 words) - 10:08, 16 May 2008
  • ...nen_som_learning_som.jpg|thumb|220px|Self-Organizing Maps and Constructive Learning SOM from text.]] ...nonen T., Lonka K., Raike A. (2000): Self-Organizing Maps and Constructive Learning. Proceedings of ICEUT'2000, International Conference on Educational Uses of
    5 KB (685 words) - 22:23, 6 August 2012
  • ...cs.org link] [http://code.ductus.org repo]): Free and open source language learning website similar to Rosetta Stone.
    770 bytes (112 words) - 10:38, 12 October 2010
  • ...nt to bring the benefits of Constructionist learning theories and advanced learning technology to the children of the world''. To prove this, let Facts be subm
    6 KB (911 words) - 14:26, 1 March 2010
  • ...gress. In short, these learning activities enhance the possibility of self-learning.
    3 KB (492 words) - 03:30, 8 February 2010
  • ...and moved on to Sugar Labs where he will continue with the constructionist learning philosophy.''
    1 KB (207 words) - 13:33, 30 January 2009
  • ...de by people who have other jobs. I have benefited greatly by using it and learning from it. I have been looking for a project to let me give back to the commu
    1 KB (244 words) - 22:35, 26 May 2009
  • * Traditional cultures: rites of passage, formal and informal learning, ... * Learning disabilities and talents
    3 KB (331 words) - 11:18, 6 December 2013
  • File:2011-May-28-Jun-3-som.jpg
    ...d, Seem, Marilyn, Network, Consejo, Coordinadores, Silva, Measured, Saber, Learning Ally, Spanish, Likely, Existing, Already, Different, Functionality, Words,
    (1,760 × 960 (297 KB)) - 09:47, 5 June 2011
  • Robotics, programming, traditional studio art, and learning - JT is a contributer to the Open Source community as a graphical program a
    624 bytes (96 words) - 11:15, 28 September 2010
  • ...he discussions by teachers regarding how they are using Sugar in advancing learning.) ...and it suggests that approaches such as Sugar on a Stick, which allows the learning platform to travel with the child from the classroom to home may be even mo
    4 KB (587 words) - 14:46, 3 July 2012
  • ...o boot or run on any computing device'' for seamless continuation of their learning Activities and collaborations. ===Is it - learning games, homework help, search engines?===
    7 KB (1,132 words) - 21:34, 5 February 2014
  • ...k and interact with people and different ideas. It’s an important part in learning to handle big projects. ====Great learning experience as a child====
    3 KB (543 words) - 01:42, 21 March 2014
  • ...k and interact with people and different ideas. It’s an important part in learning to handle big projects. ====Great learning experience as a child====
    3 KB (543 words) - 10:26, 21 March 2014
  • Hints for learning Smalltalk when discovery learning has failed to give the answer.
    2 KB (305 words) - 01:52, 15 July 2011
  • ...cester.edu Worcester State College]. I am at Posse Worcester workshop and learning to edit/create a wiki page. I tried to find a participant who was willing
    575 bytes (111 words) - 14:11, 7 June 2010
  • *Supports Inquiry Learning* *Supports Collaborative Project Based Learning*
    3 KB (441 words) - 22:49, 27 February 2012
  • ...them in the roles of consumer, critic, and creator within the context of a learning community. Learning is not a service—it's a process of active appropriation.
    9 KB (1,443 words) - 20:14, 24 February 2010
  • ...s with others through a number of statistical analysis of data.Thus taking learning one step ahead. ...ets worried.I feel this project would raise the level of education to make learning easier and taking it to the next level.
    3 KB (497 words) - 08:58, 6 April 2009
  • ...teach logic concepts. Or used in a learning environment with young people learning chess, or a similar game.
    2 KB (334 words) - 05:09, 24 January 2016
  • ...gorithm formulas to create alternate displays and to experiment with their learning companion.
    879 bytes (122 words) - 18:52, 21 February 2011
  • ...(in order to include the poorest populations) and the idea that the Sugar Learning Environment could be carried in the learner's pocket from home to school to ...e Fedora-based pilots. While the experiment was halted, there is value in learning from this experience and seeking new solutions. --[[User:FGrose|FGrose]] 2
    2 KB (322 words) - 17:56, 9 July 2012
  • == Learning Analytics == We have identified the following stages in the learning analytics workflow. Implementation of each stage is independent to provide
    4 KB (585 words) - 02:21, 5 February 2014
  • ...son. Pre-assessments may be as informal as a reflection on students’ prior learning, a conversation about concepts or warm-up problems at the beginning of clas Identify strategies to assess student learning as a result of the lesson. Data that results should help to plan subsequent
    4 KB (579 words) - 19:52, 26 October 2009
  • ...of Sugar Labs is to produce, distribute, and support the use of the Sugar learning platform, a free software project. ...oviding local and regional technical and pedagogical support; creating new learning activities and pedagogical practice; providing localization and internation
    3 KB (511 words) - 10:33, 15 May 2016
  • :...is a learning platform designed for children. The Sugar learning platform promotes collaborative learning through rich-media expression, part of an effort to provide an opportunity
    8 KB (1,197 words) - 19:58, 26 July 2011
  • are all tired of being users -- and help each other get back to learning. Vividly illustrating how learning with Sugar might make their jobs
    5 KB (757 words) - 12:50, 22 September 2010
  • ...lso aspire to transfer aspects of the culture of the FOSS community to the learning community&mdash;the culture of sharing and the culture of critique. Learner ...ally focused on delivering specific goals within a defined time period and learning how to advance the Sugar Labs vision. They often require services from mult
    5 KB (747 words) - 20:13, 15 September 2009
  • In the case of Sugar Labs, the things that matters most are creating a great learning platform and making it available to learners everywhere. ...expressing, debugging, reflection, and critique. If it does not impact the learning, we shouldn't be doing it.
    4 KB (685 words) - 09:33, 19 December 2016
  • ...CRIPTION: The award-winning Sugar Learning Platform promotes collaborative learning through Sugar Activities that encourage critical thinking, the heart of a q
    2 KB (342 words) - 00:18, 17 November 2010
  • ...on with a consistent user experience across all of its activities; but our learning community should not have artificial walls and ceiling.
    4 KB (665 words) - 19:37, 27 July 2010
  • ...n Uruguay) and challenging the community in regard to using technology for learning to its maximum potential. She has recently [http://blogedu-rosamel.blogspot ...e is interest at the ministry of education in the Republic of Macedonia in learning more about Sugar. If a quick trip to Skopje is within the realm of possibil
    3 KB (487 words) - 19:37, 27 July 2010
  • ...earning ecology. That said, Papert is a believer in the human capacity for learning, where the role of a teacher is primarily to guide rather than instruct. An ...characterization, not the least of which is the use of the modifier, "self-learning". The same researcher back-peddled slightly:
    6 KB (950 words) - 04:22, 23 February 2012
  • A set of tools, libraries and applications, to support Sugar Learning Platform deployments at schools.
    1 KB (146 words) - 10:57, 12 June 2013
  • ...tion network of schools related to ICT local proyect deployment to forrest learning and teacher professional development in Chile. This initiative promoted by ...rg/ Squeak] an adapted constructivist that fit requirements of XXI century learning. It actively participates in the diffusion of this and other software in ed
    6 KB (927 words) - 13:58, 22 August 2009
  • ...ages like JavaScript, PHP, Python ,Java etc giving the user the freedom of learning any one or all the languages.
    2 KB (396 words) - 07:38, 11 March 2015
  • ...USB]] operating system featuring the award-winning [[What is Sugar?|Sugar Learning Platform]] and designed to fit on an ordinary USB thumbdrive ("stick"). Gre
    2 KB (241 words) - 18:53, 26 November 2012
  • ...patches from 15-year-olds.) At Sugar Labs, we promote investing locally in learning that works for every child. ...olated applications; it is the manifestation of a change in the culture of learning.
    8 KB (1,240 words) - 04:50, 31 March 2013
  • ...rades - e.g. in readiness to use computers effectively in secondary school learning?
    2 KB (380 words) - 11:19, 16 May 2016
  • reflection are integrated directly into the learning experience. Through the Sugar Learning Platform, students appropriate knowledge by
    2 KB (386 words) - 20:08, 24 February 2010
  • ...is to evaluate the Sugar Learning Platform for use in Berlin schools. The Learning Platform will be integrated into Berlin schools under the motto "A Global P ...addition to promoting children's interest in sports, the school focuses on learning with new media. For example, a course was taught in the [http://en.wikipedi
    4 KB (632 words) - 17:44, 19 January 2010
  • * [[Development_Team/Tutorials/0|Lesson 0 - prerequisites]] - Learning how to program in Python, use the wiki, and the basics about the OLPC proje
    2 KB (333 words) - 00:43, 9 April 2009
  • ...re than a new naming convention; it represents an intrinsic quality of the learning experience we hope the children will have when using the laptop. Activities ...s well as their own. The exchange of ideas amongst peers can both make the learning process more engaging and stimulate critical thinking skills. We hope to en
    6 KB (898 words) - 22:42, 22 December 2011
  • ...un way to explore the material introduced in the lesson which helps in the learning objective ; teacher's note: document detailing learning goals, (possibly) links to related school book contents, ideas for precedin
    2 KB (376 words) - 14:47, 23 November 2009
  • Sugar activity for learning the Paraguayan geography. This activity is a fork of the Conozco Uruguay ap
    975 bytes (115 words) - 00:47, 21 April 2016
  • ...than 190 countries, some of which can share large portions. Materials for learning to speak, read, and write numerous languages are needed. * Uruguay is seeking up to 1,000 digital learning resources in a Request For Proposals (RFP). The Sugar Labs [[Replacing Text
    7 KB (915 words) - 15:59, 13 July 2016
  • ...icular those who are affected by COVID pandemic. We will curate and create learning packages for a diverse groups of learners that includes learners of differe
    2 KB (346 words) - 12:38, 21 January 2021
  • == Learning with Recall ==
    4 KB (594 words) - 08:22, 11 August 2020
  • * Next task after improving quadrilaterals - recreate the "Counting up to 10" learning activity, with Spanish and Nepali versions, probably start this task next w
    928 bytes (138 words) - 21:04, 19 December 2016
  • Internship: [http://www.hawkeslearning.com Hawkes Learning Systems]
    885 bytes (120 words) - 02:31, 3 February 2011
  • ...-themed educational game targeted towards 4th grade students interested in learning about different states of matter and their behaviors.
    954 bytes (132 words) - 20:40, 16 December 2014
  • ...ng Activities which offer self-directed problem solving? Are some of these learning styles better supported by other teaching materials eg. chalk board, paper Survey on Educational Strategies using the Sugar Learning Platform
    14 KB (2,052 words) - 20:14, 24 February 2010
  • * Localizing the Sugar Learning Platform The Sugar learning platform and Sugar Activities are localized at http://translate.sugarlabs.o
    3 KB (409 words) - 11:03, 14 May 2016
  • ...h grade level math to the fun and exciting game of PacMan in order to make learning fun. The game will provide the student with different problems and in order
    776 bytes (125 words) - 21:05, 17 January 2010
  • Learning to use the frame is the essence of navigating in Sugar.
    852 bytes (139 words) - 10:53, 13 November 2011
  • ...vide a forum for discussion and support for technology and development for learning. This activity puts communication at the front seat. Communication and learning go hand in hand with each other. I look forward to see better communication
    4 KB (631 words) - 03:16, 6 April 2009
  • I program in python, C, C++, verilog, scratch, and I'm learning php, mysql,htlm5 and java
    753 bytes (105 words) - 11:11, 13 March 2014
  • ...s taken up the theme. Wayan Vota posed the question: Mobile Phones: Better Learning Tools than Computers? Michael Trucano takes the affirmative position in his ...on?]. At the time I said that I was optimistic about the role of phones in learning—a u-turn from my long-standing position. The arguments about the differen
    5 KB (750 words) - 22:48, 28 July 2010
  • Sugar Labs DC presents Turtle Art Day as a celebration and learning opportunity for the amazingly versatile Turtle Blocks and Turtle Art activi
    1,002 bytes (156 words) - 12:43, 7 August 2010
  • ...Market (You won't believe #8). Alas, none of them have anything to do with learning. ...but also mutual support, respect, and responsibility. (These attributes of learning culture are tightly aligned with the culture of Free/Libre Software, one of
    4 KB (696 words) - 09:34, 26 May 2015

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