Difference between revisions of "Marketing Team/Events/Sugarcamp Boston 2008/Marketing"
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Revision as of 20:18, 3 December 2008
Marketing hot topics
- Collaboration (13)
- Community (8)
- Anyone can jump in (8)
- The only OS designed for small children (5)
- Children are not stupid (4)
- Portfolios (4)
- Allows engagement for all learning styles...(3)
- Equal opportunity and stretches the student... (3)
- Low floor, no ceiling (3)
- Fulfillment of hope (2)
- Learner & developer (2)
- Momentum (2)
- Journal (1)
- Part of OLPC (big and well organized) (1)
- MIT Media Lab... Papert, Kay, Dynabook... Engelbart (1)
- Free as in beer (1)
- Clay Christiansen (“disrupting class”) classic disruption tech. (1)
- Helps kids in developing countries /participation gap (1)
- Logo/Scratch/Squeak
- Not real :(0)
- XP on XO :(0)
- “We are the change...” (0)
- perception that it is only for developing world (0)
- Sugar is complete (0)
- Internet access/digital divide
- Ending poverty
Wordsmithing
- solve more problems because more people will be freed from the chains of ignorance
- think about computing, not operating systems
- Sugar enables change
- end ignorance through expression
- cooperative discovery
- cooperation is based on trust
- more learning
- learn to challenge the status
- learn to question every... including Sugar
- the path from helplessness to empowerment is one way
- we learn by doing
- Love is a better master than duty
- You learn through doing, so if you want more learning, you want more doing
- Knowledge is a noun, learning is a verb
- "Technology is anything invented after you were born"
- built by a global community of volunteers that anyone can join
- Sugar was designed for children for learning, not office workers.
- Sugar is owned by its users
- Learning doesn't end at the door to the school
- Sugar Labs provides the community of support for Sugar users
- do, reflect, learn, share.