Marketing Team/Events/Sugarcamp Boston 2008/Marketing: Difference between revisions
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== Marketing hot topics == | == Marketing hot topics == | ||
* Collaboration (13) | |||
* Community (8) | |||
* Anyone can jump in (8) | |||
* The ''only'' OS designed for small children (5) | |||
* Children are not stupid (4) | |||
* Portfolios (4) | |||
* Allows engagement for all learning styles...(3) | * Allows engagement for all learning styles...(3) | ||
* Equal opportunity and stretches the student... (3) | * Equal opportunity and stretches the student... (3) | ||
* Low floor, no ceiling (3) | * Low floor, no ceiling (3) | ||
* Fulfillment of hope (2) | * Fulfillment of hope (2) | ||
* | * Learner & developer (2) | ||
* Momentum (2) | |||
* Journal (1) | * Journal (1) | ||
* Part of OLPC (big and well organized) (1) | |||
* Part of OLPC (big | |||
* MIT Media Lab... Papert, Kay, Dynabook... Engelbart (1) | * MIT Media Lab... Papert, Kay, Dynabook... Engelbart (1) | ||
* Free as in beer (1) | |||
* Clay Christiansen (“disrupting class”) classic disruption tech. (1) | |||
* Helps kids in developing countries /participation gap (1) | |||
* Logo/Scratch/Squeak | * Logo/Scratch/Squeak | ||
* Not real :(0) | * Not real :(0) | ||
* XP on XO :(0) | * XP on XO :(0) | ||
* “We are the change...” (0) | * “We are the change...” (0) | ||
* | * perception that it is only for developing world (0) | ||
* Sugar is complete (0) | * Sugar is complete (0) | ||
* Internet access/digital divide | * Internet access/digital divide | ||
* Ending poverty | * Ending poverty | ||
==Wordsmithing== | |||
* solve more problems because more people will be freed from the chains of ignorance | |||
* think about computing, not operating systems | |||
* Sugar enables change | |||
* end ignorance through expression | |||
* cooperative discovery | |||
* cooperation is based on trust | |||
* more learning | |||
* learn to challenge the status | |||
* learn to question every... including Sugar | |||
* the path from helplessness to empowerment is one way | |||
* we learn by doing | |||
* Love is a better master than duty | |||
* You learn through doing, so if you want more learning, you want more doing | |||
* Knowledge is a noun, learning is a verb | |||
* "Technology is anything invented after you were born" | |||
* built by a global community of volunteers that anyone can join | |||
* Sugar was designed for children for learning, not office workers. | |||
* Sugar is owned by its users | |||
* Learning doesn't end at the door to the school | |||
* Sugar Labs provides the community of support for Sugar users | |||
* do, reflect, learn, share. | |||
Latest revision as of 19:08, 24 February 2010
Marketing hot topics
- Collaboration (13)
- Community (8)
- Anyone can jump in (8)
- The only OS designed for small children (5)
- Children are not stupid (4)
- Portfolios (4)
- Allows engagement for all learning styles...(3)
- Equal opportunity and stretches the student... (3)
- Low floor, no ceiling (3)
- Fulfillment of hope (2)
- Learner & developer (2)
- Momentum (2)
- Journal (1)
- Part of OLPC (big and well organized) (1)
- MIT Media Lab... Papert, Kay, Dynabook... Engelbart (1)
- Free as in beer (1)
- Clay Christiansen (“disrupting class”) classic disruption tech. (1)
- Helps kids in developing countries /participation gap (1)
- Logo/Scratch/Squeak
- Not real :(0)
- XP on XO :(0)
- “We are the change...” (0)
- perception that it is only for developing world (0)
- Sugar is complete (0)
- Internet access/digital divide
- Ending poverty
Wordsmithing
- solve more problems because more people will be freed from the chains of ignorance
- think about computing, not operating systems
- Sugar enables change
- end ignorance through expression
- cooperative discovery
- cooperation is based on trust
- more learning
- learn to challenge the status
- learn to question every... including Sugar
- the path from helplessness to empowerment is one way
- we learn by doing
- Love is a better master than duty
- You learn through doing, so if you want more learning, you want more doing
- Knowledge is a noun, learning is a verb
- "Technology is anything invented after you were born"
- built by a global community of volunteers that anyone can join
- Sugar was designed for children for learning, not office workers.
- Sugar is owned by its users
- Learning doesn't end at the door to the school
- Sugar Labs provides the community of support for Sugar users
- do, reflect, learn, share.