Difference between revisions of "Activities/Learn"

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The word Quiz (capitol Q) must be entered after /* with no spaces.
 
The word Quiz (capitol Q) must be entered after /* with no spaces.
 +
The '*/' is on a separate line. The questions are entered between these two lines separated by a blank line.
 +
Here are some example questions:
 +
 +
/*Quiz
 +
The Learn activity is part of the Karma Learning System.{T}
 +
 +
The OLPC laptop is often referred to by two letters. What are they? {=XO =xo}
 +
 +
There {=are} many people world-wide supporting the OLPC project. [is are]
 +
 +
One of these organizations is not related to the others. Which one? {=CIA ~OLPC ~Sugarlabs ~Red Hat}
 +
*/
 +
 +
The first question is True-False. Answers are shown between braces '{ }'. The answer to a True-False question may be any of T, t, True, true, F, f, False, false. Note that, unlike the othere answers, an equal sign '=' is not needed.
 +
 +
The second question is short answer. Acceptable answers (one or more) are given between braces. In this case, XO and xo will be accepted as correct. Xo and xO would be considered incorrect.
 +
 +
The third question is a cloze. It is identical to the short answer except the braces are within the text. The student will see a blank (underlines) where the braces are entered along with a place to enter the answer.
 +
 +
The fourth question is multiple-choice. The choices are given between braces. The correct answer is indicated by the equal sign '='. The incorrect choices (distractors) are indicated by the tilde sign '~'.
 +
 +
The quiz is created when the lesson is saved. When the student opens the lesson, there will be a 'Start' button shown on the bottom right of the screen. The screen gives information (e.g. a diagram) needed to answer the questions and/or instructions on answering the questions (e.g. round your answer to two decimal places).
 +
 +
When the student presses the Start button, he is given the questions one at a time in the order they appear in the lesson (not randomized).
  
 
==TinyMCE==
 
==TinyMCE==

Revision as of 06:21, 18 May 2012



Activity-learn.png

Activity | [ Source]

In a classroom, the Learn activity takes the role of the traditional textbook. In this analogy it is not the textbook, it is a bound blank book. It includes an edit mode which enables a deployment to create the units and lessons (milestones and Learn activities) that make up the textbook.

Learn is a component of the Karma Learning System. When installed as a part of KLS, it is tightly integrated with the schoolserver. This version contains examples of units and lessons to show what can be created and delivered in a deployment using KLS. As a result it is a large download (~150mb). In KLS, it is about 1/10th of that size.

Main Screen

Learn-mainscreen.png

All Learn screens have a header and footer. The header is used for navigation (right side) and providing special functions (left). The center provides a title for the screen. The footer is used for navigation within a Learn activity and to provides special capabilities to that activity.

The main screen has no navigation on the header. The 'Staff' button allows you to switch mode from staff (priviliged) mode to that of a student in fourth (p4), fifth (p5), or sixth grade (p6). The school icon in KLS opens a page showing the teacher a list of students and their current status. The Moodle button is a link to Moodel (http://schoolserver). The last button is the normal 'quit' button. Learn is designed to be run in the Firefox fullscreen mode. This means that Firefox navigation is available by moving the cursor to the top of the screen, but that students do not normally have to deal with 'http' addresses.

The main screen shows the available subjects. In this case English, Mathematics, and Science (the three subjects supported on the laptops by the Ministry of Education in Rwanda. The rocket icon is the Explore subject. In this version it contains examples of mini-lessons introducing the XO and Learn. It is intended to offer students access to mini-courses on a wide range of topics outside the classroom which they are encouraged to explore. In the context of KLS, the classroom refers to lessons aligned with the curriculum applicable to the deployment, not the physical location. Using Scratch in the physical classroom may still not be part of the curriculum. Doing an English activity at home is certainly 'in the classroom'. When a student completes a mini-course, they receive a badge which is shown on their page (visible by clicking the school icon on their main page).

Laboratory.png

The Laboratory subject is visible only to staff. It is set up to enable teachers (and the deployment) to build the units and lessons for the next term. In this case it is set up for Term 3 of 2012 which begins in September. Note that the Laboratory anticipates the addition of French as a subject in Term 3. Note: also that subject menus provide a breadcrumb back to the main screen.

Course menu.png

This menu is only visible to staff members. This is the English course menu. There are three courses: sje421, sje521, and sje621. While not required, it is convenient to use a code in naming courses. In this case, sj is the Saint Jacobs school in Kigali, Rwanda. The e is English. The 4 is fourth grade (p4). The 2 represents school year 2012. The 1 represents the first term.

In student mode, the students go directly from the main screen to the next screen - the milestone ladder. Within KLS, Learn downloads milestones automatically so that the student has on his laptop enough work for about three weeks before a connection to the school server is required. Staff may need to access any milestone in any course and so need this screen.

Milestone menu.png

This screen shows two milestones from the beginning of Term 1. Each milestone represents about one week's work for the student. This version of the Learn.activity contains the first two milestones in each subject and course. These milestones were created by the teachers at the Saint Jacobs school in Kigali.

The buttons (edit and up arrow) on the right of the header are used in creating lessons which will be explained below.

Activity ladder.png

A milestone or unit should provide the instruction needed for a student to achieve a specific learning objective. The lessons (or activities or tasks) which provide this instruction are shown in the activity ladder. There are two modes of presentation, open and normal. In the open mode, the student can attempt any activity. Normally, the students are directed to the required activity by the teacher. In the normal mode, students work through the activities (and milestones) in sequence. In this mode, students work independently completing the work at their own pace. This means the teacher must be able to accommodate the fact that not all students are on the same page.


Activity example.png

This is an example of an activity. The similarity to a textbook page is not accidental. In Rwanda, most students do not have paper textbooks and so the teacher copies the relevant material from the textbook to the blackboard. The students copy this information to their copy books. As a consequence, the teachers who were new to computers created lessons that look like what they put on the blackboard. Even this is helpful because it frees about half a period previously spent copying to and from the blackboard.

The buttons (edit and up arrow) on the right of the header are used in creating lessons which will be explained below.

Content

This version of the Learn activity contains sample of the content which would be available in an installation of the Karma Learning System.

Class Subjects

The English, Mathematics, and Science buttons show the first two milestones for Term 1 at École Saint Jacobs in courses for P4, P5, and P6. These milestones were created by the teachers at a workshop held in Nevember and December, 2011.

The Laboratory subject is visible only to staff members. It is set up to enable creation of milestones for Ennglish, Mathematics, Science, and French for Term 3 which begins in September, 2012.

Explore

The Explore subject contains courses which provide orientation in the use of the OLPC laptop, Karma Learning System and the preparation of lessons. It also has a course which provides examples of different types of lessons or Learn activities.

The getstarted course has four milestones. Each milestone is a section from the 0.82 version of the Help activity (http://laptop.org/8.2.0/manual/). This illustrates how documentation can be made into Learn activities.

The learn course has three milestones. The first milestone describes the use of the Gnome desktop which may be installed on an XO in recent builds of the software. The next two milestones describe building courses and milestones. Much of this material is not applicable to this version of Learn, but does illustrate how courses can be constructed. These milestones were created using the tools in Learn.

The lesson course has a single milestone with a single activity. This activity launches the ShowNTell activity to show a step-by-step method to create a new activity. This step-by-step is incomplete but illustrates the procedure. When using Learn to launch Sugar activities, there are two important points. First, the activity being launched must be installed. Second, quit the launched activity to return to Learn.

The quiz course has three milestones which describe how to build a question bank using Moodle and how to create quiz activities using these questions.

The library course describes how to use the Library activity to access the school digital library on the school server. This capability is a part of the Karma Learning System and is not available independent of a school server with KLS installed.

The examples course contains many examples showing the range of activities that can be included in a Learn course.

The first milestone gives five examples of lessons prepared by teachers for use in the classroom.

The second milestone shows examples of using a Sugar activity in a lesson. These activities use ShowNTell, Quiz, Memorize, and Turtle Art. The Quiz activity currently uploaded is not set up to work with Learn. A new version with this capability will be uploaded soon. The last activity is one of the British Council stories. These stories and other materials can be included in a KLS installation through arrangements with the British Council.

The templates course is in preparation. It has an example of using wordsearch; however, this depends on a version of the Wordsearch activity which can be resumed from the Journal. This version will be uploaded soon.

The other two activities are examples of using the math.js script in the Karma library. This is also under development but illustrates the possibility of a lesson in mathematics which generates relevant problems for practice and which can show a student the correct procedure to work a problem when the student supplies an incorrect answer.

The last milestone has two activities. The first activity launches the Jukebox activity to show a Khan Academy video. The second milestone provides exercises related to the video. KLS includes an extensive collection of videos and exercises from the Khan Academy which are relevant to typical primary school mathematics courses.


Creating Lessons

Content edit.png

The teacher creates or modifies lessons (activities) using the edit button on the header of the activity page. This button loads the lesson into an editor (based on tinymce).

The content editor enables the user to create or modify a lesson. The lesson is an HTML web page. The editor (tinymce) fenables the content to be edited as plain text. Some patience is required because the editor is going from plain text to HTML modes character-by-character.

Examples

The first milestone in Explore/examples has five activities which illustrate the capabilities of basic lessons which can be created by educators with limited computer experience. The examples in the other milestonse require intervention by someone familiar with the Linux and with using the Terminal activity.

The first example is straight text. Such an activity is often used at the beginning of a milestone to introduce its topic.

The second example is a text illustrated by an image. In the edit mode, an image may be added using the camera icon. The camera icon shows all of the images in the Documents folder (/home/olpc/Documents). This folder is made visible in the Journal activity of recent builds of the XO software. Images may be created with the Record activity or as sreenshots (ALT+1). It is wise to give each image a meaningful title as it is added to the Journal. Try to make the title with no spaces (e.g. use a hyphen or underscore or period instead. The best choice is the underscore because the hyphen and period may have special uses. Images may also be created using Sugar activities such as Paint. The image may be copied from the Journal to the Documents folder. Images taken with a mobile phone or digital camera may be copied to the Documents folder from a flash drive. It is often useful to make a diagram on paper and then photograph the paper. Make sure the paper is flat and well lit. A picture of a lesson on a blackboard can also be easily added to a Learn activity.

In the edit mode, there is a camera icon at the top right of the screen. Clicking on this icon shows a screen with thumbnails of the images in the Documents folder. The user selects the correct image for the activity. The user is asked to specify the width and height of the image. The width of the screen is 1200 pixels so a width of 600 will occupy half of the screen. Images are often in a ration of 4:3 so that an image with a width of 600 would have a height of 450. In addition, the user is asked on which screen the image should appear. Finally, the user may specify the image as right or left. An image will appear at the top of the screen to the right or left with text flowing around it. If neither right or left is specified, the image will be centered at the top and the text will begin below the iamge. When the lesson is saved, the Learn activity makes a copy of the image in the activity folder resized to the specification. It adds code which will show the image on the screen. The user clicks on the save icon and then the left arrow to leave the edit mode. The iamge will now be visible in the lesson.

The third example shows a multi-screen lesson. Using scrolling on an XO is awkward at best. It is better to divide a lesson into multiple screens (pages) to prevent the need for scrolling. The Learn activity provides navigation buttons at the bottom of the screen which make it easy for students to move from one screen to the next. The lesson needs to be divided at logical points. This is accomplished by moving the cursor immediately to the left of the first character of the next screen and inserting a 'horizontal rule' using the first tool on the third row of the editor's toolbar.

The fourth example shows a lesson with an image and an audio track. The track can be pre-recorded as in the British Council story or can be recorded by the lesson author. The recording can be made using Record although the microphone amplification of the XO is often insufficient. It can also be made by an external microphone using Record or using an external voice recorder. As with an image, the clip is copied from the Journal or an external flash drive to the Documents folder. Clicking on the microphone icon at the top of the edit screen shows all of the audio clips in the Documents folder. The user selects the correct clip for the activity. When the lesson is saved, the Learn activity will add the clip to the lesson.

When a student does the activity, there will be a play button on the bottom right of the screen. When clicked the audio clip will play and a pause button will be shown. When the pause button is clicked, the playback stops and the play button is shown. The playback continues independently of the screen shown. The British Council story, for example, allows the student to read the story advancing to the next page in time with the audio track.

The fifth example shows a lesson which includes a quiz. The quiz is entered in a special format developed by Moodle called 'gift'. In edit mode, the lesson may show special comments framed by '/*' and '*/'. The quiz is entered in this form.

The questions are entered between the following lines:

/*Quiz

     questions go here
  • /

The word Quiz (capitol Q) must be entered after /* with no spaces. The '*/' is on a separate line. The questions are entered between these two lines separated by a blank line. Here are some example questions:

/*Quiz The Learn activity is part of the Karma Learning System.{T}

The OLPC laptop is often referred to by two letters. What are they? {=XO =xo}

There {=are} many people world-wide supporting the OLPC project. [is are]

One of these organizations is not related to the others. Which one? {=CIA ~OLPC ~Sugarlabs ~Red Hat}

  • /

The first question is True-False. Answers are shown between braces '{ }'. The answer to a True-False question may be any of T, t, True, true, F, f, False, false. Note that, unlike the othere answers, an equal sign '=' is not needed.

The second question is short answer. Acceptable answers (one or more) are given between braces. In this case, XO and xo will be accepted as correct. Xo and xO would be considered incorrect.

The third question is a cloze. It is identical to the short answer except the braces are within the text. The student will see a blank (underlines) where the braces are entered along with a place to enter the answer.

The fourth question is multiple-choice. The choices are given between braces. The correct answer is indicated by the equal sign '='. The incorrect choices (distractors) are indicated by the tilde sign '~'.

The quiz is created when the lesson is saved. When the student opens the lesson, there will be a 'Start' button shown on the bottom right of the screen. The screen gives information (e.g. a diagram) needed to answer the questions and/or instructions on answering the questions (e.g. round your answer to two decimal places).

When the student presses the Start button, he is given the questions one at a time in the order they appear in the lesson (not randomized).

TinyMCE

The editor (TinyMCE) provides an edit toolbar:

Tinymce toolbar.png

The tool bar has three rows of tools divided into groups by a vertical bar '|' The first group in the top row selects the font family: bold, italic, underline, . The next group aligns the text: left, center, right, full (aligned both left and right). The third group has two lists. The first lists the css classes defined in the global stylesheet. It is not very useful in the editor. However, the second lists predefined text styles such as 'paragraph' - the default for body text and several forms for headings. Heading 1 is appropriate for a screen or activity title, heading 2 for subtitles.

In the second row, the first group selects a bulleted list (unordered) or a numbered list (ordered). The next group selects an outdent (move line left) and indent (move line right). The next group selects undo (roll back the previous edit) or redo (undo the undo).

The last group in the second row has seven tools. These are not currently useful with the content editor.

In the first group of the third row, the first tool inserts a horizontal rule. This is used in Learn to identify a screen boundary. In the second group, the first tool selects a superscript mode. The second sets a subscript mode. The tool in the third group allows the insertion of a special character from a table of special characters.


Integration in the Karma Learning System

When Learn is used with a school server as part of the Karma Learning System, the subjects, courses, milestones, and activities are stored on the school server. Students are assigned laptops by the school so that KLS knows the grade level of each student (and the staff status of members of the staff). Learn on the first launch downloads the content needed to start for students based on their grade. Staff see a milestone ladder where the cap may be blue as seen in the screenshots above or a light blue (cyan). Milestones with a cyan cap are not downloaded to the laptop. A click on the milestones causes the milestone to be downloaded. In this way teachers can look at and edit any activity.

As part of KLS, Learn stores the results of each activity in the Journal. When the laptop connects with the schoolserver, a backup script uploads new journal entries to the school server. Journal entries which produced documents are uploaded to the Journal. Other entries are uploaded to the log.

In KLS, the Journal is kept on the school server. The laptop has some, but not all of the entries. This offers three advantages: (1) if storage becomes full on the laptop, deleting Journal entries only deletes the local copy. The Journal item is still available when needed, (2) if a laptop becomes unusable, the student can begin working with a different one retaining full access to his Journal from the previous laptop, and (3) there are no 'empty' Journal entries with titles of xyz.activity. The user must supply a meaningful name for each Journal entry.

KLS provides the teacher with access to a class list. For each student, the list shows the current status of that student in each course (the milestone and activity last completed). The teacher can 'drill down' by clicking on the status - to see a complete list of milestones and activities completed. Click on a milestone and activity shows the number of attempts, total time spent, the result, and any other details such as questions and answers to quizzes. This information is derived from the students Journal and log stored on the school server.

As a part of KLS, Learn provides download of milestones from the school server. Milestones and activities modified by the teacher may be uploaded to the school server and, thus, become available to students. If the student has already downloaded a milestone, he or she won't see the change. A reset button is provided on the header of the activity ladder for the milestone which will delete the local copy and download the updated copy.