Difference between revisions of "Activities/Turtle Art/Galleries"
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Latest revision as of 19:39, 17 July 2013
Galleries
Play with Turtle Art to draw colorful art patterns using a turtle that accepts instructions for movement.
With visual programming blocks, you can snap together programs by compiling (combining) them in ways to create anything you can imagine.
Graphics
color-wheel swirl (jboisture)
David's design (David Morris)
triangulation (Colette)
fireworks (jboisture)
color wheel with shade (jboisture)
color wheel riff (jboisture)
Media
Maths
The final result of the approximation. Pythagoras
Currency (using File:US-currency.tar.gz)
Currency including coins (using File:Oz-currency.tar.gz)
graph paper (jelkner)
unit circle (jboisture)
Tony Forster describes his "adventures" with on-the-fly definitions to create an analog clock in his blog.
Try any of the time or math library functions, e.g.,
localtime().tm_min
sin(x) + sin(pi/2)
Sensors
Turtle Art supports sensor input:
sound paint Capturing mouse events and using audio to set the pen width
love speaks volumes A heart that beats according to sensor input
More ideas for sensors [[2]] [[3]]
Games
Turtle Art can be used to write games, such as a simple falling block game:
Presentations
Student work
Students from Caacupé have been sending me examples of their work: