Difference between revisions of "Activities/Text dungeon"

From Sugar Labs
Jump to navigation Jump to search
(Created page with "A text dungeon game for literacy and numeracy Text dungeon.jpg (Will transfer this page to Activities/Textdungeon if it gets to a working version.) The dungeon File:Sampledung...")
 
(Migrate to GitHub)
 
(25 intermediate revisions by 3 users not shown)
Line 1: Line 1:
A text dungeon game for literacy and numeracy
+
== Text dungeon ==
  
Text dungeon.jpg
+
Read at https://help.sugarlabs.org/text_dungeon.html
  
(Will transfer this page to Activities/Textdungeon if it gets to a working version.)
+
The source file has been moved to [https://github.com/godiard/help-activity/blob/master/source/text_dungeon.rst GitHub]
 
 
The dungeon File:Sampledungeon.doc description file is plain text and can be edited with the Write Activity. It is purposefully unencrypted and easily edited. 'Cheating' by reading or altering the dungeon is encouraged.
 
 
 
File:Textdungeon.doc is a version of the program's Python code which works from the command line
 
 
 
File:Textdungeon1.xo is a Sugarised install bundle, works Sugar 0.88 - 0.92
 
 
 
The intention is that children would both play and create dungeons to develop math, literacy and problem solving skills:
 
 
 
Playing the game
 
 
 
    visualise 2D spaces (could extend to 3D or even 4D)
 
    navigate compass directions N E S W and relationship to right, left
 
    text literacy
 
    can include subject related content
 
    problem solving
 
 
 
Making/editing/reading a dungeon file
 
 
 
    all the above plus
 
    Cartesian coordinates
 
    variables
 
    word processing skills
 
    programming like skills
 
    create in any language
 
 
 
[edit] Dungeon file format
 
 
 
[l,room x,room y] your location
 
 
 
[i, item, item ....] your inventory
 
 
 
[u,room x, room y, item, room x, .....] location of items
 
 
 
[d,room x, room y, direction, locked, room x, .....] status of wall/door segments, unlisted segments are locked, doors can be asymmetric
 
 
 
[r,room x,room y,direction,item which unlocks,open text,closed text,text when opening] one entry for each unlockable door
 
 
 
Sampledungonmap.jpg
 
 
 
For example, the Sampledungeon represented above is described by these strings
 
 
 
[u,0,0,lamp,0,1,key,1,1,sword,1,0,princess] #key in room 0,1 , sword in room 1,1 ,princess room 1,0
 
 
 
[d,0,0,0,0,0,1,2,0,0,1,1,1,1,1,2,1,1,1,3,0,1,0,0,0] #room 0,0 north door open, room 0,1 east door locked etc
 
[edit] Keyboard commands
 
 
 
h - help
 
 
 
f - forward
 
 
 
r - right
 
 
 
l - left
 
 
 
b - list backpack contents
 
 
 
p item - pick up item
 
 
 
d item - drop item
 
 
 
u item - use item
 

Latest revision as of 00:52, 14 July 2018

Text dungeon

Read at https://help.sugarlabs.org/text_dungeon.html

The source file has been moved to GitHub