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[[Image:Activity-VisualMatch.png|600px]]


[[Image:Activity-VisualMatch.png|600px]]
==The basics==


How to play:
How to play:
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(See [https://dev.laptop.org/translate/ our Pootle server] for details about how to translate Visual Match into your language.)
(See [https://dev.laptop.org/translate/ our Pootle server] for details about how to translate Visual Match into your language.)


==Examples of matches==
==More details==
===Examples of matches===


[[Image:One-red-circle.png]] [[Image:Two-red-circles.png]] [[Image:Three-red-circles.png]] colors, shapes, and shade match; numbers are different
[[Image:One-red-circle.png]] [[Image:Two-red-circles.png]] [[Image:Three-red-circles.png]] colors, shapes, and shade match; numbers are different
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[[Image:One-red-circle.png]] [[Image:Three-blue-checks.png]] [[Image:Two-green-exes.png]] everything is different
[[Image:One-red-circle.png]] [[Image:Three-blue-checks.png]] [[Image:Two-green-exes.png]] everything is different


==Examples of mismatches==
===Examples of mismatches===


[[Image:One-red-circle.png]] [[Image:Two-red-circles.png]] [[Image:Three-green-circles.png]] two of the same colors
[[Image:One-red-circle.png]] [[Image:Two-red-circles.png]] [[Image:Three-green-circles.png]] two of the same colors
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[[Image:One-red-circle.png]] [[Image:Three-blue-checks.png]] [[Image:Two-green-exes-solid.png]] two of the same shade
[[Image:One-red-circle.png]] [[Image:Three-blue-checks.png]] [[Image:Two-green-exes-solid.png]] two of the same shade
===When there is no match===
[[Image:Activity-VisualMatch15.png|600px]]
On occasion, there is no match. You can test for this condition by clicking the 'search' button. If there is no match, 3 additional cards are dealt as illustrated in the figure above.
===The toolbar===
[[Image:Activity-VisualMatch-Toolbar.png|600px]]
From left to right:
:(a) The standard Sugar 'activity' button used to access the activity menu, which includes sharing (the latter not yet implemented);
:(b) The 'new game' button used to start a new game;
:(c) The 'search' button used to search the current playing field for a match. If there is a match, you are prompted to "keep looking". If there is not a match, 3 additional cards are dealt.
:(d) The number of cards remaining in the deck is displayed;
:(e) The number of matches found is displayed;
:(f) The number of seconds that have elapsed since the last match was found is displayed;
:(g) The current status is displayed;
:(h) The 'journal' notification button is used to update the journal entry for this activity;
:(i) The 'stop' button is used to exit the activity.
'''Note:''' As shown above, these are the 0.86+ toolbars. In older versions of Sugar, these buttons appear under the 'Project' tab.
[[Category:Activity]]

Revision as of 10:20, 5 December 2009

The basics

How to play:

  • 12 cards are on the playing surface at any time.
  • Click on three cards to make a match.
  • The most recent match is displayed on the left.

About Visual Match

Visual Match is a pattern-matching game written for Sugar; it is included as part of the honey collection of Sugar add-ons. The object of the game is to find sets of three cards where each attribute—color, shape, number of elements, and shading—either match on all three cards or are different on all three cards. The current version doesn't yet support sharing with multiple players or saving to the Journal, but it can be played by a single player.

Version 8

i18n

Visual Match has not yet been translated into any languages other than English.

(See our Pootle server for details about how to translate Visual Match into your language.)

More details

Examples of matches

colors, shapes, and shade match; numbers are different

numbers match; colors, shapes and shade are different

everything is different

Examples of mismatches

two of the same colors

two of the same shape

two of the same shade

When there is no match

On occasion, there is no match. You can test for this condition by clicking the 'search' button. If there is no match, 3 additional cards are dealt as illustrated in the figure above.

The toolbar

From left to right:

(a) The standard Sugar 'activity' button used to access the activity menu, which includes sharing (the latter not yet implemented);
(b) The 'new game' button used to start a new game;
(c) The 'search' button used to search the current playing field for a match. If there is a match, you are prompted to "keep looking". If there is not a match, 3 additional cards are dealt.
(d) The number of cards remaining in the deck is displayed;
(e) The number of matches found is displayed;
(f) The number of seconds that have elapsed since the last match was found is displayed;
(g) The current status is displayed;
(h) The 'journal' notification button is used to update the journal entry for this activity;
(i) The 'stop' button is used to exit the activity.

Note: As shown above, these are the 0.86+ toolbars. In older versions of Sugar, these buttons appear under the 'Project' tab.