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Activities/Turtle Art/Getting started: Difference between revisions

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File:Collapsestack.jpg|Collapse a 'stack' of blocks to save space
File:Collapsestack.jpg|Collapse a 'stack' of blocks to save space
File:Pushpop.jpg|Store data in the first in last out heap using 'push' and 'pop'
File:Pushpop.jpg|Store data in the first in last out heap using 'push' and 'pop'
File:Turtlearray.jpg|Box names (and stack names) can be boxes, in this case 10 boxes are created. This is a powerful programming feature. A one dimensional array of variables has been effectively created.
File:Turtlearray.jpg|Box names (and stack names) can be boxes, in this case 10 boxes are created. This is a powerful programming feature. A one dimensional array of variables has effectively been created.
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Revision as of 02:20, 1 March 2011

Getting Started

Start by clicking on (or dragging) blocks from the Turtle palette. Use multiple blocks to create drawings; as the turtle moves under your control, colorful lines are drawn.

You add blocks to your program by clicking on or dragging them from the palette to the main area. You can delete a block by dragging it back onto the palette. Click anywhere on a "stack" of blocks to start executing that stack or by clicking in the Rabbit (fast) , Turtle (slow) or Bug (debug) buttons on the Project Toolbar.

The basics

Drawing shapes

Boxes, Stacks and the Heap

(aka variables, subroutines and the stack)

Displaying things

Keyboard, mouse and sensor input

Mathematics