Activities/Reflection: Difference between revisions
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Reflections was written by Walter Bender and Reuben Caron as an example of how to migrate a simple Flash activity to Sugar. | Reflections was written by Walter Bender and Reuben Caron as an example of how to migrate a simple Flash activity to Sugar. | ||
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Revision as of 12:54, 8 December 2011
Reflection
Reflection is a symmetry game. The goal is to create a reflective symmetry.
How to play Reflection
Click on the dots to change the colors until you have a reflective symmetry.
Did you know that you can share Reflection and play with up to 3 others?
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Each time you play a new game, a randomly generated pattern is created.
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You can also play with vertical symmetry
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You can also play with bilateral symmetry
The Toolbars
- from left to right
- the Activity toolbar Button (shown in the open position)
- the New-horizontal-game Button (start a new game to create a horizontal reflective symmetry)
- the New-vertical-game Button (start a new game to create a vertical reflective symmetry)
- the New-bilateral-game Button (start a new game to create a vertical reflective symmetry)
- an area for messages
- the Activity-stop Button
Where to get Reflection
The Reflection activity is available for download from the Sugar activity portal: Reflection
The source code is available on the Sugar Labs Gitorious server.
Credits
Reflections was written by Walter Bender and Reuben Caron as an example of how to migrate a simple Flash activity to Sugar.
