Difference between revisions of "Sugar Labs/Current Events"

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== Sugar Digest ==
 
== Sugar Digest ==
  
1. I mostly look forward rather than back, so it is not often that I think about my time at the MIT Media Lab. But I had three occasions to think about it in the past week. I joined Yumi Mori and Toshi Takasaki in Tokyo last week to celebrate the 10th anniversary of [http://www.pangaean.org Pangaea], a project they started while I was director of the lab. I met some old friends, including K. Nishi, a pioneer in electronic publishing and Bernie Kirsher, who started the rural school program in Cambodia that was the catalyst for our founding One Laptop per Child program. Next, I gave a lecture at Kyoto University at the launch event of a new research program meant to bring Japanese industry and the university's design school together. I dusted off an old presentation, [http://www.media.mit.edu/publications/bttj/ForwardPages5-6.pdf ''The Seven Secrets of the Media Lab''] and then went on to describe how the same principles of design apply to Sugar: the foundation for learning is the same, whether you are 8 or 80. Finally, I was reminiscing with John Maeda, president of RSID and former colleague at MIT, about Jerome Wiesner. Jerry was the true visionary behind all of the programs in the arts at MIT, a proponent of "STEAM" rather than STEM [[[Archive/Current_Events/2011-08-07|3]],[http://stemtosteam.org/ 2]] since the 1960s. Jerry's one-sentence mission statement for the Media Lab, still has relevance:
+
1. I mostly look forward rather than back, so it is not often that I think about my time at the MIT Media Lab. But I had three occasions to think about it in the past week. I joined Yumi Mori and Toshi Takasaki in Tokyo last week to celebrate the 10th anniversary of [http://www.pangaean.org Pangaea], a project they started while I was director of the lab. I met some old friends, including K. Nishi, a pioneer in electronic publishing and Bernie Kirsher, who started the rural school program in Cambodia that was the catalyst for our founding One Laptop per Child program. Next, I gave a lecture at Kyoto University at the launch event of a new research program meant to bring Japanese industry and the university's design school together. I dusted off an old presentation, [http://www.media.mit.edu/publications/bttj/ForwardPages5-6.pdf ''The Seven Secrets of the Media Lab''] and then went on to describe how the same principles of design apply to Sugar: the foundation for learning is the same, whether you are 8 or 80. Finally, I was reminiscing with John Maeda, president of RSID and former colleague at MIT, about Jerome Wiesner. Jerry was the true visionary behind all of the programs in the arts at MIT, a proponent of "STEAM" rather than STEM [ [[Archive/Current_Events/2011-08-07|1]], [http://stemtosteam.org/ 2] ] since the 1960s. Jerry's one-sentence mission statement for the Media Lab, still has relevance:
  
 
"Technology in support of learning and expression by people and machines"
 
"Technology in support of learning and expression by people and machines"

Revision as of 13:42, 5 October 2013

What's new

This page is updated each week (usually on Monday morning) with notes from the Sugar Labs community. (The digest is also sent to the community-news at sugarlabs.org list, blogged at walterbender.org, and archived here.) If you would like to contribute, please send email to walter at sugarlabs.org by the weekend. (Also visit planet.sugarlabs.org.)

Sugar Digest

1. I mostly look forward rather than back, so it is not often that I think about my time at the MIT Media Lab. But I had three occasions to think about it in the past week. I joined Yumi Mori and Toshi Takasaki in Tokyo last week to celebrate the 10th anniversary of Pangaea, a project they started while I was director of the lab. I met some old friends, including K. Nishi, a pioneer in electronic publishing and Bernie Kirsher, who started the rural school program in Cambodia that was the catalyst for our founding One Laptop per Child program. Next, I gave a lecture at Kyoto University at the launch event of a new research program meant to bring Japanese industry and the university's design school together. I dusted off an old presentation, The Seven Secrets of the Media Lab and then went on to describe how the same principles of design apply to Sugar: the foundation for learning is the same, whether you are 8 or 80. Finally, I was reminiscing with John Maeda, president of RSID and former colleague at MIT, about Jerome Wiesner. Jerry was the true visionary behind all of the programs in the arts at MIT, a proponent of "STEAM" rather than STEM [ 1, 2 ] since the 1960s. Jerry's one-sentence mission statement for the Media Lab, still has relevance:

"Technology in support of learning and expression by people and machines"

2. In anticipation of next week's events in Paraguay (See items 3 and 4 below), I wrote a short manifesto about learning. Claudia Urrea will be fleshing it out with me, but I include a rough draft here:

"A good reason that kids should learn to paint, compose, play music, act *and* program computers is that each form of expression require deep commitment, careful thought, reflection, sensitivity to external and often unanticipated stimuli *and* build upon a young person's remarkable capacity for intensity. They also allow a kid to spend intense periods of time inside of their own head." -- Gary Stager

Motivation is a key factor in education: how do we motivate children to learn and how do the mechanisms of motivation impact how and what children learn. Typical of most schools is the use of "carrots and sticks" (rewards and punishment, in the form of grades, stickers, and stars, and, in some places, literally the stick in the form of corporal punishment). This approach results in children learning to be adept at avoiding the stick, keeping their heads down, reciting the correct answers. Creativity and intellectual risk-taking are drilled out of them, as is the love of learning. An alternative approach, grounded in the literature, is to use autonomy, mastery, and a sense of purpose as motivators: children become practitioners of creative problem-solving, on the path to entrepreneurial pursuits.

In the early 1960s, while studying with Jean Piaget, Seymour Papert had the insight that computation was a "thing to think with". He and his colleagues created Logo -- the first programming language for children -- in order to bring computational thinking to schools. (Early versions of Logo controlled a robot that raised and lowered a pen as it moved forward, left, and right on the floor. This robot resembled a turtle; consequently the turtle became synonymous with Logo.) For the next 40 years, Papert and his colleagues at MIT explored the use of Logo (and other tools) while developing a pedagogy that combined computation, personal expression, and authentic problem-solving in pilot programs around the world. Many of these pilots involved 1-to-1 computing, in order to ensure that the computer could be used as readily as a pencil by each child, in exploring and expressing. (As early as the 1980s, we were doing 1-to-1 computing in Sengal, Pakistan, and Colombia.)

In 2005, a team of researchers from MIT founded the One Laptop per Child program in an effort to provide every child with the opportunity to engage in the pedagogy of computational thinking. We pioneered the development of low-cost hardware that computation, sensors, and a durable form-factor suitable both classroom and beyond-the-classroom exploration. We coupled the hardware with software that provides the scaffolding needed to encourage children and teachers to "imagine and realize" and "critique and reflect" upon their creations. Central to this effort is programming: Turtle Art, Scratch, Etoys, and other programming environments are made freely available to every child. Our goal is not to raise a generation of computer scientists, but rather, a generation of children who are comfortable with the discipline of computational thinking and able to apply this discipline to problem-solving in a wide range of domains: children who can invent their own future.

An important characteristic of the tools we provide is that they are not black boxes: children are free to delve deeply into the tools, see how they work, and even modify them. We do this by utilizing free and open-source software (FOSS), AKA Software Libre. We provide the license to use and modify the tools. We also provide the necessary scaffolding to enable them to make use of this license. Children are given the opportunity to make their own tools. With this opportunity comes a sense of ownership and responsibility. Thus we immerse children in a culture that values autonomy, mastery, and a sense of purpose.

We have been working in Paraguay in collaboration with Paraguay Educa and colleagues at ANU since 2007. Here we have found a community of educators well versed in the pedagogy of contructionism. They have had positive and pronounced impact on how computation is used in the classroom and in extra-curricular activities that has had far reach. We have also found talented practitioners. (An example of the quality of their efforts is Dextrose, a branch of our Sugar learning platform, which was conceived and developed in Paraguay and is used by more than 500000 children in Uruguay, Australia, Nepal, etc.) And we have also seen creativity in the teachers we work with in Caacupé. In the course of our collaboration, they have demonstrated not just the ability to apply our tools, but also to invent new ones, e.g., the Caacupé Abacus.

Looking ahead, in order to bring computational thinking to all the children of Paraguay, we need to: (1) provide Guarani language support (Sugar and Turtle Art are easily translated -- learning in one's first language has demonstrable impact); (2) adapt to local culture (both in terms of content and pedagogy); and (3) rethink the mechanisms we use to motivate children to become active and expressive in their learning. Together we also need to create a space of growth for the remarkable learning community in Paraguay so that they can make a difference in Paraguay, and consequently have a reason to stay in Paraguay. Together, we will raise a generation of problem-solvers; confident that they can be entrepreneurial; inventing the future Paraguay.

In the community

3. International Turtle Art Day will be on October 12. Pacita Peña and Cecilia Alcala will be hosting an event in Caacupé and there will be other events around the world sharing ideas and resources. Brian Silverman and Artemis Papert will be featured guests. There are guides to holding a Turtle Art Day event available in English and Spanish. (Tip of the hat to Claudia Urea, who has led this effort.)

4. Another Turtle Art Day event will be held on October 15 in Montevideo, organized by José Miguel García. Details soon. We also have a Turtle Art Day planned for Malacca on November 16.

5. From 10-13 October, there will be an EduJam!, in Asunción. On the 13th, we will hold a hack-a-thon, and hopefully make some headway on some of the open issues with Sugar on Android. We will also take advantage of the occasion of so many Sugar oversight board members (Gonzalo, Claudia, and me) in one place to hold a SLOB meeting (on Sunday morning).

Tech Talk

6. We are wrapping up Sugar 100 and need all hands helping with both closing a few outstanding tickets and helping with testing. Gonzalo has prepared a new image (Fedora 18) for OLPC AU that can be used for testing in XO-4 hardware.

Sugar Labs

7. Please visit (and contribute to) our planet.

Community News archive

An archive of this digest is available.

Planet

The Sugar Labs Planet is found here.

Sugar in the news

08 Aug 2013 News1Interview with former MIT Media Lab director (in Korean)
12 Jul 2013 RIT‘Sky Time’ video game selected for White House Champions of Change event July 23
28 Apr 2013 BBC MundoLos programadores adolescentes premiados por Google
07 Feb 2013 el Neuvo HeraldJoven uruguayo brilla como programador y es distinguido por Google
06 Feb 2013 el ObservadorJoven uruguayo gana la competencia Google Code (Also see GCI press interviews)
07 Sep 2012 NDTVOne Laptop Per Child initiative a hit in rural India
08 Jul 2012 Estado de S. PauloPara educar
24 Apr 2012 Pacific StandardOLPC Redux
12 Apr 2012 Huffington PostHult Global Case Challenge: One Laptop Per Child
30 Mar 2012 newswise“Sugar on a Stick” Helps Kids Learn How to Learn
11 Jan 2012 Boston HeraldOne Laptop Per Child screening $100 tablet
10 Jan 2012 ars technicaCrank, bicycle, and waterwheel: hands-on with the OLPC XO 3.0 tablet
08 Jan 2012 The VergeOLPC XO 3.0 tablet preview: impressions, video, and pictures
07 Jan 2012 The VergeOLPC XO 3.0 tablet: an 8-inch tablet for $100, with Android and Sugar options for the children
23 Dec 2011 Miller-McCuneOne Laptop Per Child Redux
18 Oct 2011 BDURobotics in Uruguay (video)
11 Aug 2011 Berlin.deGewinner des Berliner Landeswettbewerbs zu Open Source stehen fest
25 Jul 2011 CCC ClassicGarmin-sugarlabs development cycling team at Crit starting line
25 Jul 2011 CCC ClassicGarmin-sugarlabs development cycling team after Crit
13 Apr 2011 framablogL'expérience Sugar Labs préfigure-t-elle une révolution éducative du XXIe siècle?
05 Apr 2011 BusinesswireThe Government of Peru Expands the One Laptop Per Child Program with Local Manufacturing
31 Jan 2011 SundanceA Day in the Life – Peru
01 Dec 2010 velonationSugar Labs to back Garmin-Cervelo’s development team in unique arrangement
28 Oct 2010 UCRNuevas tecnologías deben estar al alcance de todos los niños y niñas
05 Oct 2010 xconomyOne Ecosystem per Child
08 Sep 2010 FLOSS WeeklySugar Labs
09 Aug 2010 ABC digitalIndicadores constatan el impacto positivo en el aprendizaje de niños
23 Jun 2010 ABC digitalXo para todas las escuelas de Caacupé
21 Jun 2010 La Nacion“Buscamos que los niños no solo usen softwares, sino que puedan crear uno”
20 Jun 2010 UltimaHora.comLa laptop une a padres, alumnos y docentes
15 Jun 2010 The HOLPC XO-1.5 software updated
10 Jun 2010 engadgetSugar on a Stick hits 3.0, teaches us about a new kind of fruit
27 May 2010 Pro Linux DESugar on a Stick v3 freigegeben (German)
27 May 2010 NY TimesOne Laptop Per Child Project Works With Marvell to Produce a $100 Tablet
27 May 2010 PC WorldOLPC Rules out Windows for XO-3
03 May 2010 WXXI: Mixed MediaInterview with Walter Bender (audio)
03 May 2010 Linux MagazineOLPC Computers for Palestinian Refugee Children
14 Apr 2010 National Science FoundationXO Laptops Inspire Learning In Birmingham, Alabama (video)
02 Apr 2010
15 Mar 2010 nbc13.comBirmingham City students opt to spend spring break in class, XO computer camps (video)
18 Feb 2010 LWNKarma targets easier creation of educational software
05 Feb 2010 iprofesionalLa PC barata de Negroponte desembarca en la Argentina para pelear contra Intel
14 Jan 2010 AALFOpen Systems for Broader Change
03 Jan 2010 Educacion 2.0PLAN CEIBAL, El Libro
14 Dec 2009 xconomySugar gets sweeter
10 Dec 2009 ars technicaSugar software environment gets sweeter with version 2
09 Dec 2009 WiredNew Sugar on a Stick Brings Much Needed Improvements
08 Dec 2009 engadgetSugar on a Stick OS goes to 2.0, gets Blueberry coating and creamy Fedora 12 center (video)
07 Dec 2009 Teleread.orgSugar on a Stick: What it means for e-books and education
27 Nov 2009 CNET Japan「コードを見せて、もっと良くなるよ」と言える子どもが生まれる--Sugar Labsが描く未来
16 Nov 2009 zanichellisoftware libero a scuola
12 Nov 2009 opensuse.orgopenSUSE 11.2 Released
07 Nov 2009 My Broadband NewsMandriva 2010 packs a punch [and Sugar]
06 Nov 2009 GhanaWebOpen education and an IT-enabled economic growth in Ghana: Musings of a dutiful citizen
26 Oct 2009 Linux Magazine ESSoftware Libre como apoyo al aprendizaje
09 Oct 2009 interdisciplinesOLPC and Sugar: mobility through the community
08 Oct 2009 IBM developerWorks10 important Linux developments everyone should know about
01 Oct 2009 OLPC FranceInterview Walter Bender au SugarCamp
25 Sep 2009 The InquirerOne Laptop per Child marches on
18 Sep 2009 GroklawThe Role of Free Software in Education
18 Sep 2009 ReutersSugar Labs and Free Software Foundation Celebrate Software Freedom Day
17 Sep 2009 ICTDev.orgDream Again with One Laptop per Child
26 Aug 2009 LatinuxAzúcar en una memoria USB
03 Aug 2009 Wired: Geek DadInventing a New Paradigm: SugarLabs and the Sugar UI
30 Jul 2009 ZanichelliSugar on a Stick: imparare insieme
23 Jul 2009 Everything USBRecycleUSB.com - Donate your Flash Drives for a Good Cause
22 Jul 2009 OLPC FranceSugar : mauvaise presse et mise au point
13 Jul 2009 Spiegel OnlineDas zuckersüße Leichtbau-Linux
07 Jul 2009 ComputerWorldUKGran Canaria Desktop Summit: a Study in Contrasts
06 Jul 2009 Windows ForestUSBメモリなどから“OLPC”用のOSを利用できる「Sugar on a Stick」が無償公開
02 Jul 2009 Howard County LibrarySugar on a Stick
27 Jun 2009 DeutschlandfunkSüßes für die Kleinen: Sugar ist Linux speziell für Kinder (in Deutsch)
26 Jun 2009 EduTechSugar on a stick, and other delectables (praise for the lowly USB drive)
26 Jun 2009 ars technicaSugar on a Stick brings sweet taste of Linux to classrooms
24 Jun 2009 BBCOLPC software to power aging PCs
24 Jun 2009 Technology Review$100 Laptop Becomes a $5 PC
15 Jun 2009 TechSavvyKidsEpisode 10 FOSSVT: Sugar on a Stick (audio)
10 Jun 2009 LWN.netSugar moves from the shadow of OLPC
27 May 2009 LWN.netActivities and the move to context-oriented desktops (subscriber link)
27 May 2009 Business WireDailymotion Launches Support for Open Video Formats and Video HTML Tag
01 May 2009 GuysoftNokia N810 Running OLPC Sugar
29 Apr 2009 El MercurioAsí se vivió la fiesta del software libre
27 Apr 2009 ostaticSugar on a Stick: Good for Kids' Minds (and School Budgets)
25 Apr 2009 Free Software MagazineThe Bittersweet Facts about OLPC and Sugar
24 Apr 2009 ars technicaFirst taste: Sugar on a Stick learning platform
22 Apr 2009 BetanewsBeta of Live USB Sugar OS opens
27 Mar 2009 Mass High TechGoogle promotes summer open-source internships
18 Mar 2009 MetropolisA Good Argument
16 Mar 2009 Laptop MagazineSugar Labs’ New Version of Sugar Learning Platform Is Netbook and PC Ready
16 Mar 2009 Market WatchSugar Labs Nonprofit Announces New Version of Sugar Learning Platform for Children, Runs on Netbooks and PCs
14 Feb 2009 OLPC Learning Club – DCLearning Learning on a Stick
05 Feb 2009 xconomySugar Beyond the XO Laptop: Walter Bender on OLPC, Sucrose 0.84, and “Sugar on a Stick”
26 Jan 2009 Linus MagazineSugar Defies OLPC Cutbacks
19 Jan 2009 Feeding the PenguinsThe status of Sugar, post-OLPC
16 Jan 2009 OLPC NewsSugar on Acer Aspire One & Thin Client via LTSP
12 Jan 2009 Bill Kerrthoughts about olpc cutbacks
07 Jan 2009 ars technicaOLPC downsizes half of its staff, cuts Sugar development
06 Jan 2009 OLPC NewsAn Inside Look at how Microsoft got XP on the XO
30 Dec 2008 OLPC NewsSugar Labs Status at Six Months
22 Dec 2008 The GNOME ProjectSugar Labs, the nonprofit behind the OLPC software, is joining the GNOME Foundation
16 Dec 2008 Feeding the PenguinsSugar git repository change
14 Dec 2008 NPRLaptop Deal Links Rural Peru To Opportunity, Risk (Part 2)
13 Dec 2008 NPRLaptops May Change The Way Rural Peru Learns (Part 1)
09 Dec 2008 SFCSugar Labs joins Conservancy
31 Oct 2008 Linux DevicesAn OLPC dilemma: Linux or Windows?
10 Oct 2008 Feeding the PenguinSugar on Ubuntu
21 Sep 2008 GroklawInterview with Walter Bender of Sugar Labs
17 Sep 2008 Bill KerrSugar Labs
16 Sep 2008 Open SourceSugar everywhere
28 Aug 2008 OLPC NewsAn answer to Walter Bender's question 22
20 Aug 2008 OLPC NewsSugarize it: Intel Classmate 2
08 Aug 2008 Investor's Business Daily'Learning' Vs. Laptop Was Issue
06 Aug 2008 OLPC NewsTwenty-three Questions on Technology and Education
18 Jul 2008 Bill Kerrevaluating Sugar in the developed world
28 Jun 2008 OLPC NewsA Cutting Edge Sugar User Interface Demo
18 Jun 2008 PC WorldOLPC Spin-off Developing UI for Intel's Classmate PC
17 Jun 2008 DatamationIf Business Succeeds with GNU/Linux, Why Not OLPC?
11 Jun 2008 LinuxInsiderThe Sweetness of Collaborative Learning
06 Jun 2008 Bill Kerruntangling Free, Sugar, and Constructionism
06 Jun 2008 Open EducationWalter Bender Discusses Sugar Labs Foundation
06 Jun 2008 BusinessWeekOLPC: The Educational Philosophy Controversy
05 Jun 2008 Code CultureThe Distraction Machine
05 Jun 2008 BusinessWeekOLPC: The Open-Source Controversy
27 May 2008 The New York TimesWhy Walter Bender Left One Laptop Per Child
26 May 2008 ars technicaOLPC software maker splits from X0 hardware, goes solo
22 May 2008 BetaNewsLinux start-up Sugar Labs in informal talks with four laptop makers
16 May 2008 OSTATICOLPC's Open Source Sugar Platform Aims for New Hardware
16 May 2008 PCWorldBender Forms Group to Promote OLPC's Sugar UI
16 May 2008 MHTBender jumps from OLPC, founds Sugar Labs
16 May 2008 News.comSugar Labs will make OLPC interface available for Eee PC, others
16 May 2008 Feeding the PeguinsThe future of Sugar
16 May 2008 Sugar listA few thoughts on SugarLabs
16 May 2008 xconomyBender Creates Sugar Labs—New Foundation to Adapt OLPC’s Laptop Interface for Other Machines
16 May 2008 BBC'$100 laptop' platform moves on
15 May 2008 OLPC wikiDual-boot XO Claim: OLPC will not work to port Sugar to Windows.
16 May 2008 SoftpediaBender Launches Sugar Labs for Better Development of OLPC's Sugar UI

Press releases

See our Press Page