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  • {{TeamHeader|Platform Team}} {{:Platform Team/Mission}}
    530 bytes (54 words) - 23:18, 10 May 2013
  • ...ion with the [[Design Team]], fixing bugs as they are found by the Testing team and the Sugar community, and generally making Sugar awesome in all ways.
    356 bytes (54 words) - 21:33, 23 February 2010
  • | source = Development Team/Manual *[[Design Team | Designers]]
    2 KB (343 words) - 21:33, 23 February 2010
  • ...e exchange of experiences between Sugar users and Sugar developers, and to build local Sugar Labs organizations worldwide.
    335 bytes (51 words) - 20:15, 24 February 2010
  • ;Background: Sugar is build using Python2.7, but Python 3 is in our future. (For example, [http://lwn.n ;Contact: Sugar Developer Team
    305 bytes (43 words) - 09:01, 19 November 2012
  • incrementally from the last build source and installation tree, are run every 2 ...steps of all recent builds, and provides hyperlinks to look at individual build logs. By simply reloading this page on a regular basis, you will see a comp
    2 KB (355 words) - 14:16, 31 January 2012
  • <noinclude>{{TeamHeader|Packaging Team}}{{Stub}}</noinclude> {{Merge|Development Team/Packaging}}
    2 KB (300 words) - 18:14, 15 July 2012
  • |source = Development Team/Jhbuild}} [[Sugar]] のインストールで最も簡易な方法のひとつは [[Development Team/Jhbuild]] の使用です。
    4 KB (424 words) - 15:25, 16 July 2011
  • This page describes the infrastructure map that the Platform Team provides. See also Sweets [[Platform_Team/Sweets|introduction page]]. Technologies involved within the Platform Team infrastructure
    4 KB (604 words) - 01:30, 23 September 2012
  • ...most of our time discussion [[Education Team#Means|means]] and [[Education Team#Goals|goals]]. ...such as VOIP (SKYPE). We need volunteers to oversee those efforts. (If we build it and they come, we need to make sure that there is a community connection
    4 KB (561 words) - 20:14, 24 February 2010
  • ...PO files that fail msgfmt checks and result in problems during attempts to build the program. ...returned. If any result is returned, it should be sent to the translation team in an e-mail alerting them that there is a PO file that needs attention.
    924 bytes (157 words) - 08:40, 26 October 2012
  • ...=show | pt =show | ro =show | ru =show | sv =show }}{{TeamHeader|Activity Team}}</noinclude>{{TOCright}} ...pment_Team/Jhbuild|sugar-jhbuild]] - the system used by core developers to build sugar from last git sources.
    5 KB (721 words) - 08:56, 10 March 2010
  • ...s state, but also allows other teams - like the [[Marketing_Team|marketing team]] - to leverage your work and promote it. ...ger - the v4 release manager is Sebastian Dziallas, and the current relase team is formed by Peter Robinson, Mel Chua and Sebastian Dziallas) to get approv
    7 KB (1,087 words) - 17:42, 29 December 2015
  • To build a self-contained binary bundle, use the {{Code|bindist}} command: {{:Platform Team/Sweets/Glossary}}
    1 KB (172 words) - 06:11, 27 April 2012
  • ...cessary to learn about their L10n process and possibly join their language team to contribute. ...critical to make sure that the L10n of the GNOME modules we pull into our build process are complete.
    6 KB (1,015 words) - 14:33, 1 August 2011
  • ...affiliation with Sugar Labs: maintainer of the [[Development Team/Buildbot|build infrastructure]] * Name of project: Version support for [[Development Team/Datastore Rewrite|data store]] / [[Design_Team/Designs/Journal|Journal]]
    8 KB (1,277 words) - 12:07, 26 April 2009
  • '''[[Platform Team/Guide/Sugar via Sweets]]''' provides the instructions followed. -- Build dextrose/sugar-base (0.88.0)
    12 KB (1,525 words) - 08:33, 16 July 2012
  • ...| [[0.94/Notes|english]] }}{{TeamHeader|Development Team|home=Development Team|roadmap_link={{Upcoming Stable Release}}/Roadmap}}</noinclude>[[Category:Re ''Please do not edit unless you are part of the Sugar Release Team. Comments are welcome on the [[{{TALKPAGENAME}}|Discussion page]].''
    9 KB (1,336 words) - 15:38, 21 May 2019
  • ...deployment. Claudia Urea led a series of discussions with the pedagogical team and I had a chance to hold a workshop on hacking Sugar with the local GNU/L ...gust. Jeff Elkner's team will be showing off the activity portal they have build for uploading and sharing Turtle Art projects. (It could serve as a prototy
    4 KB (661 words) - 00:44, 28 July 2010
  • 1. [http://www.paraguayeduca.org/ Paraguay educa] team conducted a two-week workshop on Sugar Activity development. It is great th ...e have no such rigorous Sugar assessment program, but perhaps the Activity Team should develop one. In the meantime, I am in favor of deferring to our loca
    4 KB (596 words) - 19:37, 27 July 2010
  • ...//developer.sugarlabs.org/ developer] website for information on the sugar-build environment. * Also see the [[Development Team]] page on this wiki for more information.
    2 KB (389 words) - 12:35, 25 January 2014
  • <noinclude>{{TeamHeader|Development Team|roadmap_link={{Upcoming Stable Release}}/Roadmap}}</noinclude> ...developer.sugarlabs.org/ developer documentation website] for the '''sugar-build''' development environment.}}
    4 KB (560 words) - 17:33, 22 July 2014
  • The [[Find help]] page has links to several resources, and each Team has a [[:Category:FAQ|FAQ page]] that may hold a question or answer. But i In time, the content of these pages will help to build better <abbr title="Frequently Asked Questions">FAQ</abbr> pages, and new c
    1 KB (236 words) - 20:30, 27 November 2011
  • ...gory:Idea|ideas]] and methods for fulfilling a vision. [[:Category:Roadmap|Team roadmaps]] develop and get fulfilled. They also reflect on what they've le * Team Roadmaps
    3 KB (448 words) - 15:15, 16 July 2011
  • * [[Deployment Team/School_Key| Information]] on various Sugar on a Stick deployments are also * Protocol for [[Marketing Team/Events/Olin Play Session|April 17 Olin Play Session]].
    3 KB (423 words) - 01:43, 5 December 2011
  • ...rials to the growing list on the deployment page in the wiki ([[Deployment Team#Deployment_guides.2F_Sugar_manuals|Deployment Guides and Sugar Manuals]]). ...been removed from the license. We eagerly await clarification the Scratch team.
    5 KB (852 words) - 19:37, 27 July 2010
  • ...de to Sugar over the past six months is the professionalism of the release team. They have a predictable process; this means that deployments can reliably ...crose 0.88 in the [[0.88/Notes|extensive notes]] compiled by Simon and the team. (Note that many of the 0.88 features have been backported to Sugar 0.84, t
    4 KB (611 words) - 19:37, 27 July 2010
  • You need to have [[Development Team/Jhbuild|sugar-jhbuild]] installed as usual. Make sure it's fully up-to-date Get and build the new sources:
    2 KB (212 words) - 13:54, 13 January 2010
  • I used a Hall-effect sensor to build a bicycle odometer in Turtle Art. ...a Urrea has documented [http://wiki.laptop.org/go/Making_XO_sensors how to build sensors] that work with the XO microphone input. Enjoy.
    3 KB (412 words) - 14:46, 17 November 2010
  • ...in that it pulls in many of the newer Sugar features into an official OLPC build for the first time. Congratulations to Daniel and all of the contributors a ...rgentina. I had a chance to get back to La Rioja and connect with the tech team there and we shared ideas about current and future plans for Sugar. (Alas,
    3 KB (544 words) - 15:54, 7 August 2011
  • ...ting a Team or project link, follow the '''Join''' links at the top of the Team or project page (in the green or yellow linkbar) to learn how you can '''Jo * | [[Education Team]] | [[Activity Team]] | [[Deployment Team]] | [[Local Labs]] |
    10 KB (1,415 words) - 10:20, 18 March 2019
  • ...eam has been migrating the Pootle infrastructure to a new server; the Wiki Team has done a reorganization of the wiki in concert with the move away from Ca ...cants to [[Summer_of_Code/Student_application_template]] and [[Development Team/Project Ideas]].
    4 KB (673 words) - 19:37, 27 July 2010
  • ...availability to translators, distributors and deployers. See [[Development Team/Release/Modules]] for a list of modules with their maintainers and peers. Make sure that [[Development Team/API policy|API policy]] rules are respected.
    7 KB (1,171 words) - 13:46, 9 November 2010
  • <noinclude>{{GoogleTrans-en}}{{TeamHeader|Deployment Team}}{{TOCright}}</noinclude> | Build 802
    7 KB (825 words) - 10:03, 18 May 2016
  • and units) for a Math Encyclopedia. Each team is working on a dimension can build from there.
    4 KB (606 words) - 17:29, 16 December 2008
  • * [[Infrastructure Team|Sugar Labs Infrastructure]], current status & planning (Bernie Innocenti) * [[Marketing Team|The Gospel According to Sugar]]. How do we make the Sugar message ubiquito
    5 KB (663 words) - 20:08, 24 February 2010
  • ...he default image, and invite deployments to use this as a base on which to build a customized Activity selection for their classrooms. See: #[[Build Your Own Remix with Fedora]]
    8 KB (1,323 words) - 01:08, 27 June 2012
  • <noinclude>{{GoogleTrans-en}}{{TeamHeader|Activity Team}} [[Category:Activity Team]]
    9 KB (1,352 words) - 04:58, 6 April 2014
  • ...he default image, and invite deployments to use this as a base on which to build a customized Activity selection for their classrooms. See: #[[Build Your Own Remix with Fedora]]
    9 KB (1,360 words) - 21:03, 8 July 2012
  • <noinclude>{{TeamHeader|Development Team|roadmap_link={{Upcoming Stable Release}}/Roadmap}}</noinclude> * Are you willing to follow the [[Development Team/Release/Roadmap#Schedule|Schedule]]?
    11 KB (1,705 words) - 19:51, 16 January 2018
  • ...imple sensors plugged into the microphone port of the XO laptop, the Butia team in Uruguay has been augmenting the XO with an Arduino board. The latest vid 4. A few weeks ago, Team Sugarlabs participated in the Boston Hub on Wheels bicycle tour. Dogi road
    4 KB (613 words) - 11:12, 6 November 2011
  • ...into technology. Also, building a diverse community and leading the design team at Open Source Community Africa, a movement that promotes and educates ever Working with the engagement team at GNOME on scalable onboarding for the community, I've tried to make OSS g
    3 KB (505 words) - 16:32, 1 November 2020
  • <noinclude>{{TeamHeader|Activity Team}}</noinclude> ...#daffd5; padding: 10px; border: 1px solid #cde7a8" align=left>The Activity team will be holding regular bi-weekly meetings on Monday at 15:00 UTC on irc.fr
    8 KB (1,246 words) - 07:38, 24 October 2011
  • ** Should we build non-pure-python activities while installing, or use binary packages? * That's not enough for the rest of the distros <br> each distro team has to work out the same work <br> like inventing their own mechanisms to t
    7 KB (1,061 words) - 21:43, 23 February 2010
  • ...p of the Sugar platform. Marco has been doing good work on a [[Development Team/Release/Roadmap|release roadmap]] and establishing a release cycle. ...needed to reduce the barrier to entry to test and use Sugar. Greg and his team have been getting Sugar prepared on [[Fedora]]. Jonas has been shouldering
    3 KB (477 words) - 14:19, 3 July 2012
  • ...The next few weeks will be critical to the application process. We need to build a collection of tasks for the contestants in five areas: Documentation/Trai 6. Please help Martin and the Developer Team test [[0.106/Testing|Sugar 106]]. Your feedback is important to us.
    2 KB (371 words) - 12:04, 14 November 2015
  • ...e! We would like to invite you for testing now. The plan is to have a Soas build with the latest 0.90 Sugar packages available by the end of the week. We wi ...ut confirmation from the localization team and notification to the release team! We encourage translators to translate the new strings that has been introd
    5 KB (699 words) - 08:27, 3 September 2010
  • 4. Browse: The Sugar team released a new version of the Browse activity this week ([http://dev.laptop ...a rough draft of an API tutorial can be found in the wiki ([[Documentation Team/API Documentation]]). David is soliciting modules from developers to add to
    7 KB (1,121 words) - 09:37, 19 December 2016
  • ...ay is not supported any more, [[Platform_Team/Guide/Core_development|sweet build]], a successor, should be used instead}}<br> * [[Deployment Team/jhconvert|Tool to generate Sugar packages]]
    2 KB (362 words) - 21:42, 1 July 2012
  • development team and other Sugar developers. A lot of work has been #[[Build Your Own Remix with Fedora]]
    9 KB (1,493 words) - 21:52, 2 August 2013
  • ...team stars entries and collectively they are shared in a slide show. Each team member can contribute an audio annotation for the slide show. ...join the shared instance. Once everyone has joined, starred items for each team member will appear.
    8 KB (1,321 words) - 13:11, 23 July 2012
  • * Devin wrote a [Marketing Team/Marketing Philosophy‎] page. * We agreed to build a library of academic articles.
    2 KB (332 words) - 16:50, 12 April 2024
  • ...of pedagogists and software engineers could build learning activities. The team used an iterative-design process: rapid prototyping of ideas followed by cr ...of Milan, Italy, a lead community contributor lived in Siberia, a testing team operated out of a coffee shop in Wellington, New Zealand. Significant contr
    6 KB (916 words) - 10:08, 10 January 2012
  • ...gh sensors and software (Turtle Art, Scratch, Etoys, Measure). We had them build sensors, calibrate them, and then program some activity with them. They mad ...n 30 years. Also, OLPC France is working on a new activity to let children build stories; this is a request from a foundation in France who wants to deploy
    4 KB (630 words) - 08:49, 15 March 2011
  • 5. Daniel Francis, a youth from Uruguay, has joined Developer Team meetings and will be mentored by Sascha Silbe in reviewing patches to Sugar ...icking up his other expenses. We anticipate good synergy between the Sugar team and the GNOME 3 community and a boost to our efforts in migrating to GTK-3.
    4 KB (583 words) - 16:58, 5 July 2012
  • In this lab we will take the activity from the previous lab ([[Activity Team/Creating Activity Using Mono|Lab 1]]) and add to it a text entry that we'll Build and launch the application using "Project/Run", you should see this:
    11 KB (1,682 words) - 17:39, 30 August 2009
  • SocialCalc code. In the next few weeks he hopes to have a new build * Accessibilty Team - Responsible for accessibility issues within Sugar.
    10 KB (1,502 words) - 09:37, 19 December 2016
  • <noinclude><div class="noprint">{{TeamHeader|Activity Team}}</div></noinclude> {{:Activity Team/Mission}}
    14 KB (2,096 words) - 23:41, 6 March 2018
  • * See also [[Development Team/Almanac/Code Snippets]] API changes between OLPC releases can be seen here: [[Development Team/Almanac/API Changes|API Changes]]
    19 KB (2,917 words) - 19:28, 15 August 2012
  • ...nded to provide a stable and predictable base from which the community can build. Long-term maintenance and growth will come from our community. A goal for ...om One Laptop Per Child's regional center in Africa is organizing Learning Team chats. The first meeting will be on Thursday, February 18, at 10 EST (15 UT
    3 KB (562 words) - 19:37, 27 July 2010
  • ...by the community. Another project, the [http://openbuildservice.org/ Open Build System], was chosen for that. * Zero Install development team to take care about reviewing the code that was introduced by Sugar workflow
    8 KB (1,264 words) - 06:11, 27 April 2012
  • * Examples of some favorite pitches are up at [[Talk:Marketing Team/Events/Sugarcamp Boston 2008/Marketing]]. ...want every kid to have that kind of moment, so we make tools that let them build those moments for themselves. Sugar is an open-source computer-based learni
    7 KB (1,104 words) - 20:10, 24 February 2010
  • In principle, an XS build should run on a school server without an XC install and satisfy the essenti '''Build Options'''
    11 KB (1,912 words) - 17:51, 9 June 2011
  • development team and other Sugar developers. A lot of work has been #[[Build Your Own Remix with Fedora]]
    8 KB (1,243 words) - 11:52, 9 December 2014
  • | [[Documentation Team/User Manual|english]] &#124; [[Documentation Team/User Manual/lang-es|español]] }} ...as a historical reference until it is restructured by a new Documentation Team. (Volunteers needed.)}}
    9 KB (1,465 words) - 14:52, 6 June 2019
  • ....org/soas/docs/customization-guide/. A quick, but less pristine, method of build customization is available at [[Sugar on a Stick/Sugar Clone]]. With v4 of Sugar on a Stick, the team has continued to improve its release processes and engineering sustainabili
    12 KB (1,849 words) - 01:01, 27 June 2012
  • [[Category:Activity Team]] * Additional Dependencies (e.g. video-chat-activity needs extra RPMs not in a build)
    3 KB (415 words) - 11:38, 20 March 2010
  • development team and other Sugar developers. A lot of work has been #[[Build Your Own Remix with Fedora]]
    10 KB (1,588 words) - 21:50, 2 August 2013
  • development team and other Sugar developers. A lot of work has been #[[Build Your Own Remix with Fedora]]
    8 KB (1,250 words) - 02:35, 3 December 2018
  • (04:55:17 PM) erikos: tomeu, maybe it should be in the activity team section ...glucose -- wraps it to SP -- other parts is honey (+ deployer are free to build theirs own sets of sugar)
    20 KB (3,108 words) - 21:33, 23 February 2010
  • * [[Marketing Team/Logo]] * [[Marketing Team/Boot Logo]]
    10 KB (1,569 words) - 10:33, 6 February 2023
  • | source = Development Team/Jhbuild {{anchor|Build sugar base system and its dependencies}}
    16 KB (2,332 words) - 01:19, 28 March 2010
  • {{TeamHeader|Translation Team}} ...e an up to date list of common questions that we get about the Translation Team. This page contains many frequently-asked questions along with some answers
    14 KB (2,320 words) - 21:35, 5 February 2014
  • ...ople, gave us a chance to network with some old friends and colleagues and build some new connections that will further enhance the Sugar community. For exa ...g., developers, teachers, students, etc. Both Chris Ball and the MediaMods team had written [http://dev.laptop.org/~cjb/screencast/Screencast-1.xo screenca
    6 KB (1,041 words) - 21:54, 27 July 2010
  • ...on the upstream Fedora community. There remains at OLPC a core engineering team that will be able to liaise with Fedora (and Sugar Labs) to make sure that ...ut to a number of potential partners to fill Greg's shoes on the Marketing Team.
    9 KB (1,488 words) - 19:37, 27 July 2010
  • ...create smoke tests for other software (such as Activities), see [[Release Team/Creating a Smoke Test]]. * Review [[Sugar on a Stick/Getting Involved]] for known problems with your build.
    7 KB (979 words) - 16:12, 30 August 2009
  • ...er of simple scaffolds that we could add either directly to the Journal or build into a Portfolio Activity, for example, the inclusion of a "who am I?" sect ...dmap for Sugar (to complement the development roadmap -- see [[Development Team/Release/Roadmap|Release Roadmap]]). David has begun with a list of features
    7 KB (1,046 words) - 09:33, 19 December 2016
  • ...where the trouble began. First of all, the version of Turtle Art I used to build the game is newer than the version they had installed on their machines. No :'''<bemasc>''' walterbender: ok. So each team can get a session. That much makes sense; the question is how to seed the s
    8 KB (1,360 words) - 19:37, 27 July 2010
  • * Ver también [[Development Team/Almanac/Code Snippets]] ...os de API entre los releases de OLPC pueden ser vistos aqui: [[Development Team/Almanac/API Changes|API Changes]]
    19 KB (2,915 words) - 21:32, 23 February 2010
  • ./sugar-jhbuild build [[Category:Development Team/Release]]
    4 KB (525 words) - 22:53, 2 July 2009
  • ::As an enterprise knowledge worker using Eureka Streams, you can build a personal profile and activity stream. Use your profile to share informati ...o their performance or objective. By capturing these events in the stream, team and community members can use a keyword search to quickly access informatio
    5 KB (736 words) - 20:37, 1 December 2011
  • ...watching children move fluidly across multiple activities to, for example, build a memory game, is seeing Sugar at its best. 6. One result of Pilar's revitalization of the Deployment Team is that we are being more explicit in our targeting of feedback from deploy
    7 KB (1,080 words) - 19:37, 27 July 2010
  • [[Platform Team/Guide/Sugar via Sweets]] -- Build dextrose/sugar-base (0.94.0)
    11 KB (1,504 words) - 07:27, 6 October 2012
  • ...er valuable information about learning with Sugar. Please join with us to build these new learning tools.}}
    4 KB (585 words) - 11:47, 4 July 2015
  • ...ir own was that every time that their upstream (OLPC) produced a new image build, in order to benefit from the improvements in that release they had to appl 4. Raúl Gutiérrez Segalés and the Sugar/OLPC team in Paraguay have developed an inventory and tracking system for helping to
    8 KB (1,163 words) - 19:37, 27 July 2010
  • ...(seeking support to run teacher workshops and do outreach); meeting with a team from Babson who will help us develop a plan for how to present Sugar to sch ...Trisquel-edu 2.2.1 LTS "Robur" (which is itself Hardy based). We will soon build one with Trisquel 3.0, for better hardware support.
    5 KB (844 words) - 19:37, 27 July 2010
  • ...root of the sum of the square of each side. In psuedocode, they wanted to build the following construct: ...oyment team pages; and the unveiling of a new Sugar Labs logo ([[Marketing Team/Logo]]). [[Oversight Board/Meeting_Minutes-2008-09-19|Minutes can be found
    8 KB (1,252 words) - 09:34, 19 December 2016
  • |width="174px" valign=top|[[File:Gear.png|link=Development Team]] ...://developer.sugarlabs.org/ developer documentation website] for the sugar-build development environment.
    3 KB (404 words) - 21:46, 13 December 2020
  • :'''<walterbender>''' mchua: 2. Dev Team; 3. Certification :'''<walterbender>''' #TOPIC Devel Team vacancies
    17 KB (3,011 words) - 00:25, 2 March 2011
  • ...you to Daniel Narvaez, the Sugar release manager, and the Sugar developer team on the occasion of the release of Sugar 100. It is by far the best version ...You can run [http://developer.sugarlabs.org/dev-environment.md.html sugar-build] or use one of the images Gonzalo Odiard has prepared for the [[0.100/Testi
    3 KB (548 words) - 19:18, 12 November 2013
  • * Build: 77 ...ssibility of their being used regularly in the classroom process. Software team has been building learning activities designed by education experts. These
    3 KB (492 words) - 03:30, 8 February 2010
  • :Easter (sunday); UI mockup submitted for review by [[Design_Team|Design Team]] :submitted API draft for review by [[Development_Team|Development Team]]
    13 KB (2,056 words) - 12:28, 30 September 2009
  • ....org/soas/docs/customization-guide/. A quick, but less pristine, method of build customization is available at [[Sugar on a Stick/Sugar Clone]]. ..." process, and started being automatically generated for testing by Fedora build servers. We gained some instant automation of the infrastructure we need an
    15 KB (2,373 words) - 00:05, 3 February 2013
  • 3. "Follow Through": Chris Leonard has created a wiki page ([[Education Team/Lesson Plan resources]]) to aggregate collections of lesson plans or curric ...e. I look forward to seeing some of the wonderful materials created by the team at Inttelmex made public soon.
    11 KB (1,760 words) - 09:34, 19 December 2016
  • ...to everyone that made this possible and special kudos to the Sugar release team. ...l be exceptional, please send mail to sugar at laptop.org, copying release-team at sugarlabs.org; please include the patches you would like to land. For st
    9 KB (1,410 words) - 09:34, 19 December 2016
  • ...orking live. They don't need to learn the gtk stack or Sugar native api to build up activities. Sugar will support the cross platforms apps which work acros ...js side and provide the required response back to js. For this we need to build the native side of the various plugins. As we develop support for more plug
    8 KB (1,321 words) - 12:10, 2 September 2014
  • ...r Labs, but for me personally I am motivated by opportunity it gives me to build within a community of builders. Last weekend's Sugar Camp in Prague organiz ...hristofer has been using Unity on Ubuntu and has embarked upon a effort to build his own version of Sugar that incorporates what he sees as the best of both
    11 KB (1,855 words) - 12:07, 13 November 2011
  • ...spañol]] &#124; [[Education Team/lang-ru|русский]]}}{{TeamHeader|Education Team}}</noinclude> {{:Education Team/Mission}}
    13 KB (2,161 words) - 14:29, 16 May 2016
  • ...ether a tentative agenda in the wiki... http://sugarlabs.org/go/Deployment Team#Agenda_.282008-09-10.29 :'''<dirakx>''' and i-m hoping to help in the deployment team.
    20 KB (3,741 words) - 20:15, 24 February 2010
  • ...hology. Each of those new sciences brought hosts of new ideas about how to build systems that actually do some of the things we use ‘thinking’ to do. So * We want to make sure that you can set up a [[Development Team#Development_systems|development environment]] before the summer starts.
    7 KB (1,187 words) - 15:55, 10 April 2009

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