Difference between revisions of "Activities/Food Force 2"
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− | == | + | =Foodforce2 developers page= |
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− | + | ===Overview=== | |
+ | FoodForce2 is both a classroom tool, and an outside classroom activity. It is a new kind of an educational solution, an “expanded school” which grows well beyond the walls of the classroom. The game play has been designed in a way to educate the child about certain key learning areas. The key learning areas on which the game focuses are: Strategy, Trading, Technology and its use, Crisis Management, and collaboration. | ||
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− | + | ===Resources=== | |
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+ | * [http://code.google.com/p/foodforce/ Sources] | ||
+ | * [http://wiki.laptop.org/go/Food_ForceII FoodforceII on OLPC wiki] | ||
+ | * [http://wiki.laptop.org/go/FoodForceII/Storyboard Foodforce II Storyboard] | ||
+ | * [http://wiki.laptop.org/go/FoodForceII/Project_Deployment Foodforce II Live School Project Deployment] | ||
− | + | [[Category:Activities]] | |
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Revision as of 10:43, 8 May 2009
Foodforce2 developers page
Overview
FoodForce2 is both a classroom tool, and an outside classroom activity. It is a new kind of an educational solution, an “expanded school” which grows well beyond the walls of the classroom. The game play has been designed in a way to educate the child about certain key learning areas. The key learning areas on which the game focuses are: Strategy, Trading, Technology and its use, Crisis Management, and collaboration.