Getting Started
About Sugar
Sugar is a different desktop environment to what is normally used in Microsoft Windows, Apple's OS X or other Linux operating systems. It is conceived as a tool to allow kids to learn interactively. One of the first things that a child sees, therefore, is not a hard disk or a trash can—it’s the other kids in the “neighborhood.” Programs and applications are called Activities, many of which allow for collaboration between users who are connected to each other by Wi-Fi or through a Jabber network. Sugar developers are encouraged to write activities with collaborative elements that are automatically enabled.
Sugar is developed in Python and runs on Linux Kernel 2.6.22 and the Fedora 9 base environment.
For an overview of the components composing a Sugar system see the Sugar Application Stack.
Getting Sugar
See Downloads.
For more technical information, please see the Supported systems page for a list of the different ways that Sugar may be run on a computer.
Getting started
The Sugar user manual
available as: HTML or .pdf 128 pages, 8.3 MBytes (for saving or printing).
Connecting to the Internet
Connecting to the Internet is something that somewhat falls between the cracks of Sugar and the computer it's running on.
On the XO laptop, there are three ways to connect to the Internet:
- Wireless access point (Wi-Fi hotspot);
- “School Server” mesh network; or
- “simple” mesh network, which lets you collaborate directly with other XOs running Sugar.
From a conventional laptop running Sugar, connecting through an access point works. (Mesh support is becoming available on more machines.) Depending upon which Jabber server you are connected to, you'll see different collections of "neighbors" in the Neighborhood View.
Read the Connecting to the Internet page for detailed instructions.
Release notes
- Release notes for Sugar 0.84 are available here.
See Development Team Release Notes for other releases.