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  • ==Developers== ...hedule at this time as all active developers have transitioned to inactive developers due to school related time constraints
    3 KB (457 words) - 22:19, 5 September 2010
  • == What is new for developers ==
    1 KB (198 words) - 18:33, 16 August 2014
  • ...g on Sugar and its activities. We are failing in attracting new consistent developers for it, despite being a popular organisation in the Google programs. ...ise tasks which are more important to us, adding more checks before adding developers, grooming of every task / project before it is added / selected.
    2 KB (310 words) - 01:11, 30 November 2018
  • ...when requested. ("How could I have written this bug report better / which developers should I ping on it"?) ...ce (a well-written bug report, a suggestion on the next step to push it to developers for fixing - who to talk to, etc.), assign to maintainer
    2 KB (368 words) - 20:16, 24 February 2010
  • ...and email the URL of the new howto to sugar@lists.laptop.org so the other developers can learn about this too?
    978 bytes (179 words) - 21:33, 23 February 2010
  • Sugar developers hang out on irc.freenode.net, #sugar channel.
    309 bytes (33 words) - 19:09, 27 November 2019
  • * Check the translation inclusion into pootle and report problems to developers. === Developers ===
    3 KB (409 words) - 11:03, 14 May 2016
  • === Activity Developers === '''Presence Service''' - The Presence Service is a set of APIs which allow developers to enable collaboration features on Sugar.
    5 KB (688 words) - 22:37, 18 July 2011
  • == What is new for developers ==
    2 KB (251 words) - 13:09, 25 September 2009
  • ...pplications using Sugar Badges. In other words: rewards for being awesome. Developers can make their own badges and integrate them into their games using the Sug * Encourage and work with more developers to help them get badges in their games
    2 KB (262 words) - 15:09, 17 December 2013
  • # We proposed creating a profile page of Sugar developers and users to give Sugar a more human side (dirakx and Walter).
    794 bytes (125 words) - 20:15, 24 February 2010
  • ...not have to be overly true to legacy behaviors or expectations. This frees developers to innovate. ...ive, by its nature, requires international involvement and participation. Developers must keep in mind the broad range of cultures and languages that the laptop
    2 KB (366 words) - 08:59, 7 July 2009
  • ...e is for profiles of all Sugar users and participants, including Teachers, Developers, Students, and everyone in the Sugar Labs Community. At the end, we are all
    508 bytes (79 words) - 15:54, 5 September 2009
  • # touch base with game developers at MIT and Harvard School of Public Health to refine the game
    533 bytes (82 words) - 00:39, 21 April 2016
  • == What is new for developers? == *A new SUGAR_VERSION environment variable is available to activities developers.
    3 KB (496 words) - 13:26, 13 February 2016
  • ...e may or may not be implemented by either the core team or other volunteer developers but are valuable to capture for consideration.
    452 bytes (83 words) - 22:33, 5 June 2010
  • ...pport base and gathering place for the community of educators and software developers who want to extend the [[What is Sugar?|Sugar learning platform]] and creat
    483 bytes (76 words) - 14:45, 23 January 2022
  • | jabber.sugarlabs.org || developers, testers, latest Sugar version users || a development installation undergoi
    677 bytes (87 words) - 20:47, 31 August 2017
  • Developers should have in account check if the env variable exists or not, because act Add a note to the developers about this variable.
    1 KB (224 words) - 22:10, 12 October 2015
  • == What is new for developers ==
    2 KB (272 words) - 23:55, 6 November 2013

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