Difference between revisions of "Platform Team/Package Management System"

From Sugar Labs
Jump to navigation Jump to search
m (link update)
 
(91 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<noinclude>{{GoogleTrans-en}}{{TOCright}}
+
== Summary ==
[[Category:Activity Team]]
 
</noinclude>
 
  
== Zero Sugar Distribution ==
+
Sweets is a [http://en.wikipedia.org/wiki/Package_management_system Package Management System] entirely based on [http://0install.net/ Zero Install], a decentralized cross-distribution software installation system. It is intended to distribute various software projects created in the Sugar ecosystem, such as libraries, sugar itself, and sugar activities.
  
Sugar Services provides transparent for users and convenient for activity developers method to support activity dependencies across varying platforms (and their varying dependencies) as well as across Sugar releases. In other words, Services is a common deployment system for activity developers needs.
+
This new distribution method is initiated with these assumptions:
  
See [[Documentation Team/Services/Scalable development model|Scalable development model]] to know more about initial purposes of Sugar Services.
+
* The method to share software projects should to be as convenient as possible.
 +
* It is important to stimulate users into becoming doers&mdash;to modify existing activities, and to share the results of their experiments with other people, viz., a distribution method should handle different variants of the same project.
 +
* This distribution method is not intended to be the only one, but is targeted more towards direct distribution&mdash;from software creators to software users.
  
== Workflows ==
+
The goal is to create a new distribution method that goes beyond reusing the current methods:
  
Sugar Services looks different depending upon your point of view:
+
# [[Development_Team/Almanac/Activity_Bundles|''.xo bundles'']]
 +
#* Work smoothly only for pure python activities, though only if all (and the same) dependencies are installed on all systems. They stop working smoothly if activities use non-standard dependencies or contain binaries.
 +
#* But, are not effective in supporting the simultaneous use of multiple versions of software, e.g., the results of experiments (the work) of different doers, in one environment. Users must manually handle the variety of activity versions, e.g., sort out all the local bundles or directories in {{Code|~/Activities}}.
 +
# ''native packages''
 +
#* Are not the shortest way to connect developers with users.
 +
#* In most cases, they don't support multiple versions of the same project.
 +
#* They don't work at all for sharing results of experiments.
  
=== Users ===
+
And, at the same time, the existing distribution methods are available for reuse in Sweets:
  
In the case of a poor Internet connection (and implemented [[Features/Zero_Install_integration|Zero Install integration]] feature), users can switch to offline mode and won't encounter any changes in their regular workflow. Switching to online mode brings additional progress bar to the launch dialog for activities that have pending/not-yet-downloaded/out-dated activity dependencies.
+
# [[Development_Team/Almanac/Activity_Bundles|''.xo bundles'']] are a subset of the Sweets workflow, from the usage point of view.
 +
#* It is possible to bundle an entire directory as a sweet project to use it as a regular .xo file.
 +
# ''native packages''
 +
#* Sweets is not intended to create one more GNU/Linux distribution. It distributes only projects that people create within the Sugar community; all other software, i.e., dependencies, will be reused from native packages.
 +
#* For cases like Sugar deployments, using the more centralized, regular repositories (third party or official GNU/Linux distributions with native packages) makes more sense. These native packages of Sugar software will be included in Sweets, as well. When people start using Sweets on top of these Sugar distributions, they will have the chance to choose between natively packaged Sugar components and components that came directly from software creators.
 +
#* It is possible, when there is a need, to automatically package sweets into native packages. See [[Sweets Distribution]], for example.
  
=== Activity developers ===
+
See also the initial release [[Platform_Team/Sweets/1.0/Notes|notes]].
  
Sugar Services makes sense for activities that have non-Sugar Platform dependencies or support more then one Sucrose release cycle.
+
== Zero Install basis ==
  
To utilize the benefits of Services, activity developer need only to [[Activity Team/Documentation/Services/Activity Developers Guide|mention]] all services that their activity is using. Services infrastructure will provide specified services (and specified versions) for the activity and [[Documentation_Team/Services/Activity_Developers_Guide#Attaching_dependencies_to_activity|will let activity know]] about them.
+
Sweets is entirely based on Zero Install. Sweets might be treated as a tools and infrastructure wrapper around Zero Install. See Zero Install's home page, http://0install.net/, for detailed information. And the [http://0install.net/injector-design.html design] page in particular.
  
Sugar Services let activity developers:
+
== Further reading ==
  
* use dependencies that are not intended to be included to [[0.86/Platform_Components|Sugar Platform]]
+
* [[Platform_Team/Sweets/Architecture|Sweets Architecture]] - A guide to basic Sweets concepts.
** including libraries that are used by only a few activities; or
+
* [[Platform_Team/Guide/Sweets_Usage|Sweets Usage]] - A guide to know how to launch software using Sweets.
** have shorter or longer release/support schedules than Sucrose;
+
* [[Platform_Team/Guide/Sweets_Packaging|Sweets Packaging]] - A guide to know how to make your software accessible via Sweets.
* deploy dependencies that are specific to particular activity; for example, some Python activities include C libraries—by using Services, an activity developer need not bundle these binaries, they could be used as regular activity dependencies.
+
* [[Platform_Team/Infrastructure|Infrastructure Map]] - An overview of the Sweets software world.
  
See [[Documentation_Team/Services/Activity Developers Guide|Activity Developers Guide]] to know how to add service dependencies to your activity.
+
== Getting involved ==
  
=== All Sugar developers ===
+
* Read the [http://git.sugarlabs.org/sdk/sweets/blobs/master/HACKING HACKING] file to know how to contribute with code.
 +
{{:Platform_Team/Sweets/Feedback}}
  
Services are intended to decentralize Sugar development process. If you have some idea in mind, you can start pushing it through the Sucrose release queue to get it in the next (maybe not nearest) release. However, since the release process is binary—either your feature is included or not—Services offers more flexibility. For example:
+
== Resources ==
* some features are of arguable general benefit; Sugar Services would allow interested end users to efficiently test (and even deploy) such features;
 
* some feature are only stable in limited environments; Sugar Services would allow deployment in limited environmets without the risk of destabilizing the rest of Sugar.
 
  
A developer benefits from 0install [http://0install.net/goals.html features] by:
+
* [http://git.sugarlabs.org/sdk/sweets Sources].
 +
* Recipe files [[Platform_Team/Recipe_Specification|specification]].
  
* letting users of all deployed Sucrose releases benefit from your new feature instead of having it only in a specific (latest) Sucrose release; for example [[Documentation_Team/Services/Activity_Triggers|Activity Triggers]] services;
+
== Subpages ==
  
See [[Activity Team/Documentation/Services/Service Developers Guide|Service Developers Guide]] to know how to create service.
+
{{Special:PrefixIndex/{{PAGENAMEE}}/}}
 
 
=== GNU/Linux distributions ===
 
 
 
The [[0.86/Platform_Components|Sugar Platform]] cannot grow endlessly e.g. installing sugar from packages should not fetch a half of all available packages including several UI toolkits, several programming languages etc., so components like Qt or Ruby are (at least at present) out of Sugar Platform list. But with Sugar Services, activities can still use such dependencies by installing them from native packaging systems by demand and without bundling binaries.
 
 
 
See [[Documentation_Team/Services/Native_packages_usage|Native packages usage]] to know how to utilize native packages in your activity or service.
 
 
 
== FAQ ==
 
 
 
A short list of questions that describe Sugar Services' purposes.
 
 
 
=== What is Sugar Services not? ===
 
 
 
* It is ''not'' intended to cure all ills.
 
* It is ''not'' "must have" for activity developers; use it only if you really [[#Work_flows|need]] it.
 
* Is is ''not'' a replacement for GNU/Linux distributions Sugar packaging efforts; Sugar Services places no need for special treatment regarding dependencies as part of the [[0.86/Platform_Components|Sugar Platform]].
 
* It is ''not'' intended to be used to support large packages (such as Qt or Firefox) in parallel with distributions. Sugar Services should ''not'' be used to avert scenarios such as ''"It is too bad that you don't have Firefox-3.5 in your three-year-old distribution and cannot run last Browse activity."'' In such cases, we should require that users update their distribution and Sugar Platform to more recent versions.
 
 
 
=== How is Sugar Services different? ===
 
 
 
* ''From the point of view of [http://0install.net/ 0install]:'' Sugar Services is just a method to create 0install infrastructure; think about "apt" vs. "dpkg" or "yum" vs. "rpm". In other words, Sugar Services are an analog of [http://0install.net/0release.html 0release] command localized to Sugar needs.
 
 
 
* ''From the point of view of [http://www.packagekit.org/ PackageKit]:'' PackageKit provides a distribution-agnostic method to install already packaged software. Via 0install, Sugar Services let users install unpackaged software as well. More over, 0install will use PackageKit to install missed dependencies if they present in user's distribution.
 
 
 
* ''From the point of view of GNU/Linux distributions'': see the 0install [http://0install.net/goals.html original goals].
 
 
 
== Documentation ==
 
 
 
Start your exploration with:
 
 
 
* [[Documentation Team/Services/Activity Developers Guide|Activity Developers Guide]] to get instructions how to use already created services
 
* [[Documentation Team/Services/Service Developers Guide|Service Developers Guide]] how to build new service or wrap upstream project to make it useful for sugar developers
 
 
 
Or open [http://wiki.sugarlabs.org/go/Category:Services/Documentation documentation] category.
 
 
 
== List of services ==
 
 
 
{{Special:PrefixIndex/{{PAGENAME}}/}}
 
 
 
To see entirely list of services, go to http://download.sugarlabs.org/services/.
 
 
 
== TODO ==
 
 
 
* [[Activity Team/Services/Bugs|Bugs]] service
 
* install PackageKit from saccharin
 
* [[Activity Team/Services/Statistics|Statistics]] service
 

Latest revision as of 15:51, 3 July 2012

Summary

Sweets is a Package Management System entirely based on Zero Install, a decentralized cross-distribution software installation system. It is intended to distribute various software projects created in the Sugar ecosystem, such as libraries, sugar itself, and sugar activities.

This new distribution method is initiated with these assumptions:

  • The method to share software projects should to be as convenient as possible.
  • It is important to stimulate users into becoming doers—to modify existing activities, and to share the results of their experiments with other people, viz., a distribution method should handle different variants of the same project.
  • This distribution method is not intended to be the only one, but is targeted more towards direct distribution—from software creators to software users.

The goal is to create a new distribution method that goes beyond reusing the current methods:

  1. .xo bundles
    • Work smoothly only for pure python activities, though only if all (and the same) dependencies are installed on all systems. They stop working smoothly if activities use non-standard dependencies or contain binaries.
    • But, are not effective in supporting the simultaneous use of multiple versions of software, e.g., the results of experiments (the work) of different doers, in one environment. Users must manually handle the variety of activity versions, e.g., sort out all the local bundles or directories in ~/Activities.
  2. native packages
    • Are not the shortest way to connect developers with users.
    • In most cases, they don't support multiple versions of the same project.
    • They don't work at all for sharing results of experiments.

And, at the same time, the existing distribution methods are available for reuse in Sweets:

  1. .xo bundles are a subset of the Sweets workflow, from the usage point of view.
    • It is possible to bundle an entire directory as a sweet project to use it as a regular .xo file.
  2. native packages
    • Sweets is not intended to create one more GNU/Linux distribution. It distributes only projects that people create within the Sugar community; all other software, i.e., dependencies, will be reused from native packages.
    • For cases like Sugar deployments, using the more centralized, regular repositories (third party or official GNU/Linux distributions with native packages) makes more sense. These native packages of Sugar software will be included in Sweets, as well. When people start using Sweets on top of these Sugar distributions, they will have the chance to choose between natively packaged Sugar components and components that came directly from software creators.
    • It is possible, when there is a need, to automatically package sweets into native packages. See Sweets Distribution, for example.

See also the initial release notes.

Zero Install basis

Sweets is entirely based on Zero Install. Sweets might be treated as a tools and infrastructure wrapper around Zero Install. See Zero Install's home page, http://0install.net/, for detailed information. And the design page in particular.

Further reading

Getting involved

  • Read the HACKING file to know how to contribute with code.
  • Submit your bug report or feature request.
  • Subscribe to the sugar-devel mailing list and email with the subject prefixed with [SWEETS].
  • Ask your question on IRC channels, #sugar (not logged) or #sugar-newbies (logged).

Resources

Subpages