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  • {{TeamHeader|Platform Team}} {{:Platform Team/Mission}}
    530 bytes (54 words) - 23:18, 10 May 2013
  • ...ion with the [[Design Team]], fixing bugs as they are found by the Testing team and the Sugar community, and generally making Sugar awesome in all ways.
    356 bytes (54 words) - 21:33, 23 February 2010
  • | source = Development Team/Manual *[[Design Team | Designers]]
    2 KB (343 words) - 21:33, 23 February 2010
  • ...e exchange of experiences between Sugar users and Sugar developers, and to build local Sugar Labs organizations worldwide.
    335 bytes (51 words) - 20:15, 24 February 2010
  • ;Background: Sugar is build using Python2.7, but Python 3 is in our future. (For example, [http://lwn.n ;Contact: Sugar Developer Team
    305 bytes (43 words) - 09:01, 19 November 2012
  • incrementally from the last build source and installation tree, are run every 2 ...steps of all recent builds, and provides hyperlinks to look at individual build logs. By simply reloading this page on a regular basis, you will see a comp
    2 KB (355 words) - 14:16, 31 January 2012
  • <noinclude>{{TeamHeader|Packaging Team}}{{Stub}}</noinclude> {{Merge|Development Team/Packaging}}
    2 KB (300 words) - 18:14, 15 July 2012
  • |source = Development Team/Jhbuild}} [[Sugar]] のインストールで最も簡易な方法のひとつは [[Development Team/Jhbuild]] の使用です。
    4 KB (424 words) - 15:25, 16 July 2011
  • This page describes the infrastructure map that the Platform Team provides. See also Sweets [[Platform_Team/Sweets|introduction page]]. Technologies involved within the Platform Team infrastructure
    4 KB (604 words) - 01:30, 23 September 2012
  • ...most of our time discussion [[Education Team#Means|means]] and [[Education Team#Goals|goals]]. ...such as VOIP (SKYPE). We need volunteers to oversee those efforts. (If we build it and they come, we need to make sure that there is a community connection
    4 KB (561 words) - 20:14, 24 February 2010
  • ...PO files that fail msgfmt checks and result in problems during attempts to build the program. ...returned. If any result is returned, it should be sent to the translation team in an e-mail alerting them that there is a PO file that needs attention.
    924 bytes (157 words) - 08:40, 26 October 2012
  • ...=show | pt =show | ro =show | ru =show | sv =show }}{{TeamHeader|Activity Team}}</noinclude>{{TOCright}} ...pment_Team/Jhbuild|sugar-jhbuild]] - the system used by core developers to build sugar from last git sources.
    5 KB (721 words) - 08:56, 10 March 2010
  • ...s state, but also allows other teams - like the [[Marketing_Team|marketing team]] - to leverage your work and promote it. ...ger - the v4 release manager is Sebastian Dziallas, and the current relase team is formed by Peter Robinson, Mel Chua and Sebastian Dziallas) to get approv
    7 KB (1,087 words) - 17:42, 29 December 2015
  • To build a self-contained binary bundle, use the {{Code|bindist}} command: {{:Platform Team/Sweets/Glossary}}
    1 KB (172 words) - 06:11, 27 April 2012
  • ...cessary to learn about their L10n process and possibly join their language team to contribute. ...critical to make sure that the L10n of the GNOME modules we pull into our build process are complete.
    6 KB (1,015 words) - 14:33, 1 August 2011
  • ...affiliation with Sugar Labs: maintainer of the [[Development Team/Buildbot|build infrastructure]] * Name of project: Version support for [[Development Team/Datastore Rewrite|data store]] / [[Design_Team/Designs/Journal|Journal]]
    8 KB (1,277 words) - 12:07, 26 April 2009
  • '''[[Platform Team/Guide/Sugar via Sweets]]''' provides the instructions followed. -- Build dextrose/sugar-base (0.88.0)
    12 KB (1,525 words) - 08:33, 16 July 2012
  • ...| [[0.94/Notes|english]] }}{{TeamHeader|Development Team|home=Development Team|roadmap_link={{Upcoming Stable Release}}/Roadmap}}</noinclude>[[Category:Re ''Please do not edit unless you are part of the Sugar Release Team. Comments are welcome on the [[{{TALKPAGENAME}}|Discussion page]].''
    9 KB (1,336 words) - 15:38, 21 May 2019
  • ...deployment. Claudia Urea led a series of discussions with the pedagogical team and I had a chance to hold a workshop on hacking Sugar with the local GNU/L ...gust. Jeff Elkner's team will be showing off the activity portal they have build for uploading and sharing Turtle Art projects. (It could serve as a prototy
    4 KB (661 words) - 00:44, 28 July 2010
  • 1. [http://www.paraguayeduca.org/ Paraguay educa] team conducted a two-week workshop on Sugar Activity development. It is great th ...e have no such rigorous Sugar assessment program, but perhaps the Activity Team should develop one. In the meantime, I am in favor of deferring to our loca
    4 KB (596 words) - 19:37, 27 July 2010
  • ...//developer.sugarlabs.org/ developer] website for information on the sugar-build environment. * Also see the [[Development Team]] page on this wiki for more information.
    2 KB (389 words) - 12:35, 25 January 2014
  • <noinclude>{{TeamHeader|Development Team|roadmap_link={{Upcoming Stable Release}}/Roadmap}}</noinclude> ...developer.sugarlabs.org/ developer documentation website] for the '''sugar-build''' development environment.}}
    4 KB (560 words) - 17:33, 22 July 2014
  • The [[Find help]] page has links to several resources, and each Team has a [[:Category:FAQ|FAQ page]] that may hold a question or answer. But i In time, the content of these pages will help to build better <abbr title="Frequently Asked Questions">FAQ</abbr> pages, and new c
    1 KB (236 words) - 20:30, 27 November 2011
  • ...gory:Idea|ideas]] and methods for fulfilling a vision. [[:Category:Roadmap|Team roadmaps]] develop and get fulfilled. They also reflect on what they've le * Team Roadmaps
    3 KB (448 words) - 15:15, 16 July 2011
  • * [[Deployment Team/School_Key| Information]] on various Sugar on a Stick deployments are also * Protocol for [[Marketing Team/Events/Olin Play Session|April 17 Olin Play Session]].
    3 KB (423 words) - 01:43, 5 December 2011
  • ...rials to the growing list on the deployment page in the wiki ([[Deployment Team#Deployment_guides.2F_Sugar_manuals|Deployment Guides and Sugar Manuals]]). ...been removed from the license. We eagerly await clarification the Scratch team.
    5 KB (852 words) - 19:37, 27 July 2010
  • ...de to Sugar over the past six months is the professionalism of the release team. They have a predictable process; this means that deployments can reliably ...crose 0.88 in the [[0.88/Notes|extensive notes]] compiled by Simon and the team. (Note that many of the 0.88 features have been backported to Sugar 0.84, t
    4 KB (611 words) - 19:37, 27 July 2010
  • You need to have [[Development Team/Jhbuild|sugar-jhbuild]] installed as usual. Make sure it's fully up-to-date Get and build the new sources:
    2 KB (212 words) - 13:54, 13 January 2010
  • I used a Hall-effect sensor to build a bicycle odometer in Turtle Art. ...a Urrea has documented [http://wiki.laptop.org/go/Making_XO_sensors how to build sensors] that work with the XO microphone input. Enjoy.
    3 KB (412 words) - 14:46, 17 November 2010
  • ...in that it pulls in many of the newer Sugar features into an official OLPC build for the first time. Congratulations to Daniel and all of the contributors a ...rgentina. I had a chance to get back to La Rioja and connect with the tech team there and we shared ideas about current and future plans for Sugar. (Alas,
    3 KB (544 words) - 15:54, 7 August 2011
  • ...ting a Team or project link, follow the '''Join''' links at the top of the Team or project page (in the green or yellow linkbar) to learn how you can '''Jo * | [[Education Team]] | [[Activity Team]] | [[Deployment Team]] | [[Local Labs]] |
    10 KB (1,415 words) - 10:20, 18 March 2019
  • ...eam has been migrating the Pootle infrastructure to a new server; the Wiki Team has done a reorganization of the wiki in concert with the move away from Ca ...cants to [[Summer_of_Code/Student_application_template]] and [[Development Team/Project Ideas]].
    4 KB (673 words) - 19:37, 27 July 2010
  • ...availability to translators, distributors and deployers. See [[Development Team/Release/Modules]] for a list of modules with their maintainers and peers. Make sure that [[Development Team/API policy|API policy]] rules are respected.
    7 KB (1,171 words) - 13:46, 9 November 2010
  • <noinclude>{{GoogleTrans-en}}{{TeamHeader|Deployment Team}}{{TOCright}}</noinclude> | Build 802
    7 KB (825 words) - 10:03, 18 May 2016
  • and units) for a Math Encyclopedia. Each team is working on a dimension can build from there.
    4 KB (606 words) - 17:29, 16 December 2008
  • * [[Infrastructure Team|Sugar Labs Infrastructure]], current status & planning (Bernie Innocenti) * [[Marketing Team|The Gospel According to Sugar]]. How do we make the Sugar message ubiquito
    5 KB (663 words) - 20:08, 24 February 2010
  • ...he default image, and invite deployments to use this as a base on which to build a customized Activity selection for their classrooms. See: #[[Build Your Own Remix with Fedora]]
    8 KB (1,323 words) - 01:08, 27 June 2012
  • <noinclude>{{GoogleTrans-en}}{{TeamHeader|Activity Team}} [[Category:Activity Team]]
    9 KB (1,352 words) - 04:58, 6 April 2014
  • ...he default image, and invite deployments to use this as a base on which to build a customized Activity selection for their classrooms. See: #[[Build Your Own Remix with Fedora]]
    9 KB (1,360 words) - 21:03, 8 July 2012
  • <noinclude>{{TeamHeader|Development Team|roadmap_link={{Upcoming Stable Release}}/Roadmap}}</noinclude> * Are you willing to follow the [[Development Team/Release/Roadmap#Schedule|Schedule]]?
    11 KB (1,705 words) - 19:51, 16 January 2018
  • ...imple sensors plugged into the microphone port of the XO laptop, the Butia team in Uruguay has been augmenting the XO with an Arduino board. The latest vid 4. A few weeks ago, Team Sugarlabs participated in the Boston Hub on Wheels bicycle tour. Dogi road
    4 KB (613 words) - 11:12, 6 November 2011
  • ...into technology. Also, building a diverse community and leading the design team at Open Source Community Africa, a movement that promotes and educates ever Working with the engagement team at GNOME on scalable onboarding for the community, I've tried to make OSS g
    3 KB (505 words) - 16:32, 1 November 2020
  • <noinclude>{{TeamHeader|Activity Team}}</noinclude> ...#daffd5; padding: 10px; border: 1px solid #cde7a8" align=left>The Activity team will be holding regular bi-weekly meetings on Monday at 15:00 UTC on irc.fr
    8 KB (1,246 words) - 07:38, 24 October 2011
  • ** Should we build non-pure-python activities while installing, or use binary packages? * That's not enough for the rest of the distros <br> each distro team has to work out the same work <br> like inventing their own mechanisms to t
    7 KB (1,061 words) - 21:43, 23 February 2010
  • ...p of the Sugar platform. Marco has been doing good work on a [[Development Team/Release/Roadmap|release roadmap]] and establishing a release cycle. ...needed to reduce the barrier to entry to test and use Sugar. Greg and his team have been getting Sugar prepared on [[Fedora]]. Jonas has been shouldering
    3 KB (477 words) - 14:19, 3 July 2012
  • ...The next few weeks will be critical to the application process. We need to build a collection of tasks for the contestants in five areas: Documentation/Trai 6. Please help Martin and the Developer Team test [[0.106/Testing|Sugar 106]]. Your feedback is important to us.
    2 KB (371 words) - 12:04, 14 November 2015
  • ...e! We would like to invite you for testing now. The plan is to have a Soas build with the latest 0.90 Sugar packages available by the end of the week. We wi ...ut confirmation from the localization team and notification to the release team! We encourage translators to translate the new strings that has been introd
    5 KB (699 words) - 08:27, 3 September 2010
  • 4. Browse: The Sugar team released a new version of the Browse activity this week ([http://dev.laptop ...a rough draft of an API tutorial can be found in the wiki ([[Documentation Team/API Documentation]]). David is soliciting modules from developers to add to
    7 KB (1,121 words) - 09:37, 19 December 2016
  • ...ay is not supported any more, [[Platform_Team/Guide/Core_development|sweet build]], a successor, should be used instead}}<br> * [[Deployment Team/jhconvert|Tool to generate Sugar packages]]
    2 KB (362 words) - 21:42, 1 July 2012
  • development team and other Sugar developers. A lot of work has been #[[Build Your Own Remix with Fedora]]
    9 KB (1,493 words) - 21:52, 2 August 2013
  • ...team stars entries and collectively they are shared in a slide show. Each team member can contribute an audio annotation for the slide show. ...join the shared instance. Once everyone has joined, starred items for each team member will appear.
    8 KB (1,321 words) - 13:11, 23 July 2012
  • * Devin wrote a [Marketing Team/Marketing Philosophy‎] page. * We agreed to build a library of academic articles.
    2 KB (332 words) - 16:50, 12 April 2024
  • ...of pedagogists and software engineers could build learning activities. The team used an iterative-design process: rapid prototyping of ideas followed by cr ...of Milan, Italy, a lead community contributor lived in Siberia, a testing team operated out of a coffee shop in Wellington, New Zealand. Significant contr
    6 KB (916 words) - 10:08, 10 January 2012
  • ...gh sensors and software (Turtle Art, Scratch, Etoys, Measure). We had them build sensors, calibrate them, and then program some activity with them. They mad ...n 30 years. Also, OLPC France is working on a new activity to let children build stories; this is a request from a foundation in France who wants to deploy
    4 KB (630 words) - 08:49, 15 March 2011
  • 5. Daniel Francis, a youth from Uruguay, has joined Developer Team meetings and will be mentored by Sascha Silbe in reviewing patches to Sugar ...icking up his other expenses. We anticipate good synergy between the Sugar team and the GNOME 3 community and a boost to our efforts in migrating to GTK-3.
    4 KB (583 words) - 16:58, 5 July 2012
  • In this lab we will take the activity from the previous lab ([[Activity Team/Creating Activity Using Mono|Lab 1]]) and add to it a text entry that we'll Build and launch the application using "Project/Run", you should see this:
    11 KB (1,682 words) - 17:39, 30 August 2009
  • SocialCalc code. In the next few weeks he hopes to have a new build * Accessibilty Team - Responsible for accessibility issues within Sugar.
    10 KB (1,502 words) - 09:37, 19 December 2016
  • <noinclude><div class="noprint">{{TeamHeader|Activity Team}}</div></noinclude> {{:Activity Team/Mission}}
    14 KB (2,096 words) - 23:41, 6 March 2018
  • * See also [[Development Team/Almanac/Code Snippets]] API changes between OLPC releases can be seen here: [[Development Team/Almanac/API Changes|API Changes]]
    19 KB (2,917 words) - 19:28, 15 August 2012
  • ...nded to provide a stable and predictable base from which the community can build. Long-term maintenance and growth will come from our community. A goal for ...om One Laptop Per Child's regional center in Africa is organizing Learning Team chats. The first meeting will be on Thursday, February 18, at 10 EST (15 UT
    3 KB (562 words) - 19:37, 27 July 2010
  • ...by the community. Another project, the [http://openbuildservice.org/ Open Build System], was chosen for that. * Zero Install development team to take care about reviewing the code that was introduced by Sugar workflow
    8 KB (1,264 words) - 06:11, 27 April 2012
  • * Examples of some favorite pitches are up at [[Talk:Marketing Team/Events/Sugarcamp Boston 2008/Marketing]]. ...want every kid to have that kind of moment, so we make tools that let them build those moments for themselves. Sugar is an open-source computer-based learni
    7 KB (1,104 words) - 20:10, 24 February 2010
  • In principle, an XS build should run on a school server without an XC install and satisfy the essenti '''Build Options'''
    11 KB (1,912 words) - 17:51, 9 June 2011
  • development team and other Sugar developers. A lot of work has been #[[Build Your Own Remix with Fedora]]
    8 KB (1,243 words) - 11:52, 9 December 2014
  • | [[Documentation Team/User Manual|english]] &#124; [[Documentation Team/User Manual/lang-es|español]] }} ...as a historical reference until it is restructured by a new Documentation Team. (Volunteers needed.)}}
    9 KB (1,465 words) - 14:52, 6 June 2019
  • ....org/soas/docs/customization-guide/. A quick, but less pristine, method of build customization is available at [[Sugar on a Stick/Sugar Clone]]. With v4 of Sugar on a Stick, the team has continued to improve its release processes and engineering sustainabili
    12 KB (1,849 words) - 01:01, 27 June 2012
  • [[Category:Activity Team]] * Additional Dependencies (e.g. video-chat-activity needs extra RPMs not in a build)
    3 KB (415 words) - 11:38, 20 March 2010
  • development team and other Sugar developers. A lot of work has been #[[Build Your Own Remix with Fedora]]
    10 KB (1,588 words) - 21:50, 2 August 2013
  • development team and other Sugar developers. A lot of work has been #[[Build Your Own Remix with Fedora]]
    8 KB (1,250 words) - 02:35, 3 December 2018
  • (04:55:17 PM) erikos: tomeu, maybe it should be in the activity team section ...glucose -- wraps it to SP -- other parts is honey (+ deployer are free to build theirs own sets of sugar)
    20 KB (3,108 words) - 21:33, 23 February 2010
  • * [[Marketing Team/Logo]] * [[Marketing Team/Boot Logo]]
    10 KB (1,569 words) - 10:33, 6 February 2023
  • | source = Development Team/Jhbuild {{anchor|Build sugar base system and its dependencies}}
    16 KB (2,332 words) - 01:19, 28 March 2010
  • {{TeamHeader|Translation Team}} ...e an up to date list of common questions that we get about the Translation Team. This page contains many frequently-asked questions along with some answers
    14 KB (2,320 words) - 21:35, 5 February 2014
  • ...ople, gave us a chance to network with some old friends and colleagues and build some new connections that will further enhance the Sugar community. For exa ...g., developers, teachers, students, etc. Both Chris Ball and the MediaMods team had written [http://dev.laptop.org/~cjb/screencast/Screencast-1.xo screenca
    6 KB (1,041 words) - 21:54, 27 July 2010
  • ...on the upstream Fedora community. There remains at OLPC a core engineering team that will be able to liaise with Fedora (and Sugar Labs) to make sure that ...ut to a number of potential partners to fill Greg's shoes on the Marketing Team.
    9 KB (1,488 words) - 19:37, 27 July 2010
  • ...create smoke tests for other software (such as Activities), see [[Release Team/Creating a Smoke Test]]. * Review [[Sugar on a Stick/Getting Involved]] for known problems with your build.
    7 KB (979 words) - 16:12, 30 August 2009
  • ...er of simple scaffolds that we could add either directly to the Journal or build into a Portfolio Activity, for example, the inclusion of a "who am I?" sect ...dmap for Sugar (to complement the development roadmap -- see [[Development Team/Release/Roadmap|Release Roadmap]]). David has begun with a list of features
    7 KB (1,046 words) - 09:33, 19 December 2016
  • ...where the trouble began. First of all, the version of Turtle Art I used to build the game is newer than the version they had installed on their machines. No :'''<bemasc>''' walterbender: ok. So each team can get a session. That much makes sense; the question is how to seed the s
    8 KB (1,360 words) - 19:37, 27 July 2010
  • * Ver también [[Development Team/Almanac/Code Snippets]] ...os de API entre los releases de OLPC pueden ser vistos aqui: [[Development Team/Almanac/API Changes|API Changes]]
    19 KB (2,915 words) - 21:32, 23 February 2010
  • ./sugar-jhbuild build [[Category:Development Team/Release]]
    4 KB (525 words) - 22:53, 2 July 2009
  • ::As an enterprise knowledge worker using Eureka Streams, you can build a personal profile and activity stream. Use your profile to share informati ...o their performance or objective. By capturing these events in the stream, team and community members can use a keyword search to quickly access informatio
    5 KB (736 words) - 20:37, 1 December 2011
  • ...watching children move fluidly across multiple activities to, for example, build a memory game, is seeing Sugar at its best. 6. One result of Pilar's revitalization of the Deployment Team is that we are being more explicit in our targeting of feedback from deploy
    7 KB (1,080 words) - 19:37, 27 July 2010
  • [[Platform Team/Guide/Sugar via Sweets]] -- Build dextrose/sugar-base (0.94.0)
    11 KB (1,504 words) - 07:27, 6 October 2012
  • ...er valuable information about learning with Sugar. Please join with us to build these new learning tools.}}
    4 KB (585 words) - 11:47, 4 July 2015
  • ...ir own was that every time that their upstream (OLPC) produced a new image build, in order to benefit from the improvements in that release they had to appl 4. Raúl Gutiérrez Segalés and the Sugar/OLPC team in Paraguay have developed an inventory and tracking system for helping to
    8 KB (1,163 words) - 19:37, 27 July 2010
  • ...(seeking support to run teacher workshops and do outreach); meeting with a team from Babson who will help us develop a plan for how to present Sugar to sch ...Trisquel-edu 2.2.1 LTS "Robur" (which is itself Hardy based). We will soon build one with Trisquel 3.0, for better hardware support.
    5 KB (844 words) - 19:37, 27 July 2010
  • ...root of the sum of the square of each side. In psuedocode, they wanted to build the following construct: ...oyment team pages; and the unveiling of a new Sugar Labs logo ([[Marketing Team/Logo]]). [[Oversight Board/Meeting_Minutes-2008-09-19|Minutes can be found
    8 KB (1,252 words) - 09:34, 19 December 2016
  • |width="174px" valign=top|[[File:Gear.png|link=Development Team]] ...://developer.sugarlabs.org/ developer documentation website] for the sugar-build development environment.
    3 KB (404 words) - 21:46, 13 December 2020
  • :'''<walterbender>''' mchua: 2. Dev Team; 3. Certification :'''<walterbender>''' #TOPIC Devel Team vacancies
    17 KB (3,011 words) - 00:25, 2 March 2011
  • ...you to Daniel Narvaez, the Sugar release manager, and the Sugar developer team on the occasion of the release of Sugar 100. It is by far the best version ...You can run [http://developer.sugarlabs.org/dev-environment.md.html sugar-build] or use one of the images Gonzalo Odiard has prepared for the [[0.100/Testi
    3 KB (548 words) - 19:18, 12 November 2013
  • * Build: 77 ...ssibility of their being used regularly in the classroom process. Software team has been building learning activities designed by education experts. These
    3 KB (492 words) - 03:30, 8 February 2010
  • :Easter (sunday); UI mockup submitted for review by [[Design_Team|Design Team]] :submitted API draft for review by [[Development_Team|Development Team]]
    13 KB (2,056 words) - 12:28, 30 September 2009
  • ....org/soas/docs/customization-guide/. A quick, but less pristine, method of build customization is available at [[Sugar on a Stick/Sugar Clone]]. ..." process, and started being automatically generated for testing by Fedora build servers. We gained some instant automation of the infrastructure we need an
    15 KB (2,373 words) - 00:05, 3 February 2013
  • 3. "Follow Through": Chris Leonard has created a wiki page ([[Education Team/Lesson Plan resources]]) to aggregate collections of lesson plans or curric ...e. I look forward to seeing some of the wonderful materials created by the team at Inttelmex made public soon.
    11 KB (1,760 words) - 09:34, 19 December 2016
  • ...to everyone that made this possible and special kudos to the Sugar release team. ...l be exceptional, please send mail to sugar at laptop.org, copying release-team at sugarlabs.org; please include the patches you would like to land. For st
    9 KB (1,410 words) - 09:34, 19 December 2016
  • ...orking live. They don't need to learn the gtk stack or Sugar native api to build up activities. Sugar will support the cross platforms apps which work acros ...js side and provide the required response back to js. For this we need to build the native side of the various plugins. As we develop support for more plug
    8 KB (1,321 words) - 12:10, 2 September 2014
  • ...r Labs, but for me personally I am motivated by opportunity it gives me to build within a community of builders. Last weekend's Sugar Camp in Prague organiz ...hristofer has been using Unity on Ubuntu and has embarked upon a effort to build his own version of Sugar that incorporates what he sees as the best of both
    11 KB (1,855 words) - 12:07, 13 November 2011
  • ...spañol]] &#124; [[Education Team/lang-ru|русский]]}}{{TeamHeader|Education Team}}</noinclude> {{:Education Team/Mission}}
    13 KB (2,161 words) - 14:29, 16 May 2016
  • ...ether a tentative agenda in the wiki... http://sugarlabs.org/go/Deployment Team#Agenda_.282008-09-10.29 :'''<dirakx>''' and i-m hoping to help in the deployment team.
    20 KB (3,741 words) - 20:15, 24 February 2010
  • ...hology. Each of those new sciences brought hosts of new ideas about how to build systems that actually do some of the things we use ‘thinking’ to do. So * We want to make sure that you can set up a [[Development Team#Development_systems|development environment]] before the summer starts.
    7 KB (1,187 words) - 15:55, 10 April 2009
  • ...and OLPC Association, who generously supported Simon and much of the devel team in 2012.) Their work will be featured as the OLPC XO4 is unveiled at the Co ...earning perspective, through the participation of Claudia and the Learning Team, we made a lot of headway on understanding how Sugar is used and how it can
    8 KB (1,349 words) - 18:52, 25 January 2013
  • ...u who a relatively new to Sugar, Marco was a lead developer on the Red Hat team that worked with OLPC and Pentagram to develop Sugar. He helped found Sugar ...be obvious what the thing does, silly! Also, stopping time is for losers. build stuff on scaffolding, big tall blocks, then delete them when everything is
    4 KB (616 words) - 12:48, 25 August 2010
  • ...elopment build ("glycogen", a starch used to produce Glucose) and a stable build ("cellulose", an extremely stable starch). The mockups at [[Design Team/Designs]] represent this
    7 KB (1,010 words) - 22:16, 30 May 2017
  • ...arning Sugar. Along with the Pacita Pena and other members of the Learning Team, we have been designing rubrics that capture the level of fluency with the ...un Sugar Build on distributions that cannot be directly supported by Sugar Build by creating a virtual Ubuntu environment and building Sugar within it. Very
    7 KB (1,061 words) - 16:34, 2 February 2013
  • This is our second Development Release in the 0.84 [[Development Team/Release/Roadmap#Schedule|cycle]]. Besides all the great bug fixing that has * Remove flags which are breaking the build on latest libtool
    5 KB (755 words) - 23:57, 2 July 2009
  • ...ly available to learners everywhere.” Sounds good to me. (See [[Deployment Team/Roadmap|Deployment Roadmap]]). ...s with developing a turnkey USB key solution for schools (See [[Deployment Team/School_Key|School Key]]
    13 KB (2,207 words) - 09:33, 19 December 2016
  • :'''<bernieXO>''' we're largely understaffed in the tech team... this is maybe a topic to be discussed later ...roposals from folks, e.g., an interesting proposal to set up a development team in Pakistan.
    26 KB (4,781 words) - 09:30, 1 March 2011
  • ...have changed (I've not yet hunted down the documentation.) In any case, on Build 767, it was generating .tar suffixes and on later builds (newer Python libr [[Category:Activity Team]]
    5 KB (732 words) - 14:20, 23 January 2012
  • 1. Now that the Sugar community and the Release Team have wrapped up 0.84, it is time to talk about our “Big Overarching Visio ...thout (many) distractions. This has changed and in response, our marketing team has stepped up the clarity and quality of its efforts. (I am particular exc
    10 KB (1,562 words) - 19:37, 27 July 2010
  • * [http://git.sugarlabs.org/projects/soas SoaS Gitorious home] - Tools to build Sugar on a Stick images. See [[Design Team/Proposals/Home View|this page]] for ideas about the Home view design.
    5 KB (724 words) - 18:16, 15 February 2017
  • ...nDaly, all: if you knw of any requests, please forward them to me so I can build a comprehensive list for our review. Presumably it can become a regular (qu ...rnie__>''' DISCLAIMER: I'm helping dfarning with mentoring his development team
    18 KB (3,098 words) - 00:24, 2 March 2011
  • ...he level of participation in the developing world, it is being proposed to build local teams to work full time on the further development and support of Sug 6. Sucrose: Simon Schampijer reports that the Sugar release team has released the [[0.82/0.82.1 Notes|Sucrose 0.82.1]] stable release. Owner
    7 KB (1,036 words) - 08:28, 19 December 2016
  • ...e is a concept that the SoaS name means bug reports & support via the SoaS team :'''<cjb>''' * someone brings the SoaS team a build they made and asks whether they need permission to distribute it:
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  • ...opensuse.org/ OBS] to make it useful in SDK. OBS will be used as universal build farm for binary based sugar projects and hosting service for all projects.< * '''We want to make sure that you can set up a [[Development Team#Development_systems|development environment]] before the summer starts. Ple
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  • * The build system (both autotools based as well as bundlebuilder based) converts the P * Better intra-team communication. People working on the same language must be able to communic
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  • are being submitted by the Dextrose team (a combined effort of some of team of Sloan students suggested that while 90% of those surveyed
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  • ...to support child creativity. Children can play games, learn programming , build application, learn graphics and many other activities. ...completion of dragging and dropping, User can build the application using build activity in Marbles which takes input a glade file and outputs a python sou
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  • ...ne laptop program, where the laptops go home with the children. The Fedora team has made progress on a LiveUSB this week (See Item 11 below) and we are als 6. Sugar meetings: The deployment team will be meeting on Wednesday at 14 UTC (10 EST) on irc.freenode.net (channe
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  • ...they collaborate on local and global levels. At the end of two days, each team presented to a panel of youth critics. Their reaction to our project was to ...e theme seemed to be "look what we built" instead of "look at what you can build". But things got more interesting from there: Dale Dougherty, founder of [h
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  • "Another good way to fund projects is to '''build "capacity."''' Capacity describes work or resources of any organization dev ...ces provide a venue for sharing information between members of a volunteer team, allow for in-person brainstorming and design sessions, help increase the q
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  • ...creating educational software using JavaScript, html5, and SVG. The Karma team is primarily focused on developing Sugar activities but you can also Karma * narwhal build script to build one giant karma bundle w/ all the E-Paath lessons inside it and chakra
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  • ...res are notified to the development mailing list (Please see [[Development Team/Buildbot]]). Thanks to http://www.prgmr.com/ for hosting the buildbot for u ...[0.82/0.81.6 Notes]] and the Sucrose Roadmap is available at [[Development Team/Release/Roadmap]].
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  • ...n help support the efforts of these groups, and organizations that want to build products or service on top of Sugar (either for or not for profit). Put you 7. [[Marketing Team/Events/Sugarcamp Boston 2008|Sugar Camp]] is underway in Cambridge.
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  • * The Customized Browse index-html will be used for the build of the Browse.appliance in the v4 Soas-spin. ...rks file is updated from fedora in a normal way to Soas and is part of the build of v4
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  • ...be supported for every operating system from onset, or that we should even build for every contingency, but we should keep in mind that this is an open sour ...licy, and so on), it is purely a statement of how the System Administrator team believes the systems should be configured. The problem with most sites (whe
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  • ...g., developers, teachers, students, etc. Both Chris Ball and the MediaMods team had written [http://dev.laptop.org/~cjb/screencast/Screencast-1.xo screenca ...the new XO-1.5 laptop on Fedora 11. They plan to use a full Fedora desktop build, booting into Sugar but giving users the option to switch into a standard G
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  • ...suing the USAID grant with Pakistan and had a fruitful conversation with a team from Gao yesterday about additional local Sugar Lab efforts. ...t with LTSP - but the core developer (ogra) has moved to the Ubuntu mobile team and edubuntu's pretty stalled at the moment
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  • ...y with this group; I have already tried to connect them with Jeff Elkner's team at Sugar Labs DC. ...in Paraguay] has made great progress towards the goal of a F11/Sugar-0.84 build for the OLPC-XO-1 computers (You can follow their progress at http://wiki.p
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  • # Write scripts to build a Raspbian Sugar desktop image, and document how to do it # Publish the build to the mailing list and the Wiki page so that other members of the communit
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  • # Team Reports # follow up meeting re deployment team <--> local labs
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  • ...any spellings for similar pronunciations. I was a privileged member of the team which implemented phonetic search in the automation software using Python a ...me will be displayed on homepage of each student, teacher and head. We are team of four working on this software. Technologies we are using include Django
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  • ...p being much faster or slower than the target hardware. See [[Development Team/FAQ|the Developer's FAQ]] below for some pointers on how to simulate the sp More complete descriptions of the various [[OLPC:OS images#Build names and branches|Image Types]] are available. Follow the specific instru
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  • |build comic strips ...ctivity has good potential and would be worth checking out by the Activity Team.
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  • [20:07] <Foo> dnarvaez, I founded a bug in sugar-build ...support for teachers. Jeff will be organizing a regular series of learning team meetings for people in the region (East Asia) to complement the meeting we
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  • ....org Fix a bug or add a feature] to an existing Activity, to [[Development Team|sugar-core itself]], or to [http://bugs.sugarlabs.org/query?status=accepted ...r on a Stick release process#Review|Review Activities for inclusion in the build]] - check submitted Activities against our [[Sugar on a Stick/Activity Crit
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  • *Build a catapult to simulate Angry Birds *Build a machine that sorts different sized balls in to two buckets, large and sma
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  • ...n of the messages we want to project on this public site. (See [[Marketing Team#MIT Sloan MarketLab Study]] and March 2011 [[Marketing_Team/Meetings|market * We must provide a means to build and maintain the website collaboratively.
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  • The use of frameworks like bootstrap will help to build a responsive frontend which will help improve the user experience. The back ...ications runs over them. Fascinated by these as a child I always wanted to build my own Operating System. This was the time I began my journey into the worl
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  • ...as a historical reference until it is restructured by a new Documentation Team. (Volunteers needed.)}} | [[Documentation Team/User Manual|english]] &#124; [[Documentation Team/User Manual/lang-es|español]] }}
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  • ...memory of Marco Gritti Presenti. Marco was a member of the original Sugar team and the lead Red Hat engineer on the project over its first three years of ...r of improvements to [http://sugarlabs.org/~buildbot/docs/build.html sugar-build], which has by-and-large replaced sugar-jhbuild as the preferred developmen
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  • ...st twelve months has been the transition to GNOME Toolkit 3. The developer team, lead by Simon Schampijer, has migrated Sugar to GTK-3 and, in the process, 6. Daniel Drake announced that a new 13.1.0 development build is available (This one comes with the first development release of the GTK-
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  • :'''Scope''': We would need to architect and build a UI abstraction layer that would enable users of different age groups to e ...Improved quality of code by performing code reviews on daily basis for the team (for about 6 months)
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  • ...ftware/open-source movement. We collaborate freely on a volunteer basis to build software for everyone's benefit. We improve on the work of others, which we ...ich will help to decide the right course for Sugar Labs, project teams and team leaders who may be able to help you, and an ombudsman who will investigate
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  • 2. Team Participants<br> build Inform IDE<br>
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  • '''[[Platform Team/Guide/Sugar via Sweets]]''' provides the instructions followed. -- Build dextrose/sugar-base (0.88.0)
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  • :'''<sdziallas>''' I've proposed that the next SoaS build gets build by Fedora as part of their spin process. :'''<sdziallas>''' walterbender: I'm encouraging them to work with the SoaS team to get the files into our GIT repo.
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  • ...e cannot get in the middle of the hardware discussions... we would need to build a wholly different organization. :'''<tomeu>''' gregdek: a team of people could work together async with a bugtracker
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  • ...nal idea [[USER:BryanWB| Bryan Berry]]) to enable web designers to quickly build activities for the XO without having to learn a whole new skillset. * ''' We want to make sure that you can set up a [[Development Team#Development_systems|development environment]] before the summer starts. Ple
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  • ...on. For now, please try it out using [http://developer.sugarlabs.org sugar-build]. |Sam Parkinson ||Add information about sugar-build and proxies
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  • ...e developer of the idea; the maintainer of the relevant module, the design team and the Sugar community. * the design team is responsible for ensuring the overall consistency and quality of the Suga
    16 KB (2,587 words) - 18:51, 8 September 2017
  • ...ase use [http://sugarlabs.org/~buildbot/docs/dev-environment.md.html sugar-build]. ==Build sugar base system and its dependencies==
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  • == Bug reports on the Olidata (JumPC) build == ** You could build it into TuxPaint, too.
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  • * [[User:Wade]] - Activity Team lead * [[Activity Library/Devel/Building| How to Build ASLO]]
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  • ...a Sugar-specific guide to packaging Activities in particular, or gather a team of volunteers who offer to do the packaging for Activity maintainers. ...and TuxPaint where localization is handled elsewhere. It may be more of a build-process issue than an L10n issue to pull the PO files from these other site
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  • === Build Deployment Platform === ...e distribution for regular computers. It could be based on TOAST, SOAS, or build from a new base.
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  • ''Please do not edit unless you are part of the Sugar Release Team!'' *Sucrose 0.82 packages are included with OLPC joyride builds from build 2289.
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  • | valign=top width="15%" style="background:#fcfcfc;"|Devel Team | valign=top width="15%" |Activity team
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  • After this, you should run the ''build'' and ''dev'' setup commands: python setup.py build
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  • :'''<walter>''' They can build upon Sugar in different ways... ...I have started doing, is saying to educators "If you have an idea, we can build it", a little like the Linux Drivers Project. Perhaps we can make that mor
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  • <noinclude>{{TeamHeader|Development Team|roadmap_link={{Upcoming Stable Release}}/Roadmap}}__NOTOC__ [[Category:Development Team]]
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  • <noinclude>{{TeamHeader|Design Team|roadmap_link=Design Team/Vision|roadmap_label=Vision}} [[Category:Design Team]]
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  • ...Release Candidate 1 for the upcoming 0.84 Release - see the [[Development Team/Release/Roadmap#Schedule]] for more details. Only two more weeks to go in t ...xo machines. For example in the 'About my Computer' section we display the build dependent on the distribution (i.e. Fedora). As the Power section was only
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  • ...and gecko in the first 2-3 weeks. Two weeks at most should be necessary to build a demo browser with controls (and change the WebView class where necessary) I have used JavaScript and HTML to build a small web game, Mousebuster (not online, get it from [http://dl.getdropbo
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  • :'''<walter>''' I am working on this with USMP in Peru and with a team in Pakistan :'''<_bernie>''' tomeu, erikos: anything that a team of novices could complete in one day
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  • ...o I will at least provide a javascript-dbus bridge that web developers can build on. * Build a JavaScript-side API for basic functionality that cannot be achieved easil
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  • :'''<tomeu>''' cjb: may be better to directly ask their marketing team instead of guessing ...ion to modify the TM guidelines, vet it on the list and with the marketing team and SFC and vote on it next time?
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  • ...aimed at building a new platform on cordova for sugar. It shall help us to build activities for mobile using html,js and css and the interaction with the de Also the application build using HTML,CSS,JS can be designed to run over various devices which in turn
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  • "openSUSE Education team is proud to present openSUSE-Edu Li-f-e (Linux for Education) based on open ...it comes bundled with tons of useful applications from openSUSE Education, Build Service and Packman repositories.
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  • -A set of widgets to build HIG Compliant Activities :developed jointly by SomosAZUCAR and Sugar Labs's Platform Team
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  • ...and think about an approach to implement it. Set required environment and build a HelloWorld activity. # We want to make sure that you can set up a [[Development Team#Development_systems|development environment]] before the summer starts. Ple
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  • Yes. The Music Blocks team is meeting every day. ...also be looking at fixing sugar-datastore and sugar-paint as they fail to build in Python 3.10 and F35 would come with it.
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  • # Two internships at Microsoft in the Office Mobile Division. Worked on the build system for Office Mobile and developed and implemented a sync story for exc ...ity brings collaboration to the driving seat. Collaborative learning helps build a learning eco-system in its true sense. This has been missing in most clas
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  • ;build: a specific instance of the operating system, designated by category and nu ;Frame: the [[Design Team/Designs/Frame|Frame]], which can appear in any view, holds navigation contr
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  • ...mportant as free software communities build on top of each others' work to build learning eco-systems. Collaboration, and building of such an eco-system in When I was working at LSI-USP with XO netbooks I (and another people of the team) did a initial usability study of Oficina with some kids. We had an short p
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  • ...e RESTful services to communicate with the servers. It is very critical to build a system that can safely run the code sent by user without sending the serv The main GUI shown above is build usingJavascript and HTML/CSS.It communicates with a host computer (can be t
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  • ** Help build a community within each distribution to packages Sugar and Sugar Activities ...ride version I built by hand using sugar-jhbuild (Please see [[Development Team/Jhbuild#Creating_an_xsession_for_Sugar-jhbuild|xsession]] for the details).
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  • :'''<SeanDaly>''' Not poossible to build a brand with a policy like that :'''<SeanDaly>''' To build the Sugar brand we need to protect it
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  • (06:58:52 PM) tomeu: bemasc: do you know if OLPC has now a testing team? (06:59:53 PM) dirakx: afaik OLPC doesn't have such a team.
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  • <noinclude>{{TeamHeader|Activity Team}}</noinclude> ...run all the code checks and the unit tests making sure you won't break the build when your changes are pushed. If the checks doesn't succeed because of codi
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  • ...walterbender>''' bernie: Ironically, from the pedogogical POV< the .py edu team is about the most progressive I have seen ...gh their involvement in the non-technical side of things in the deployment team, they would get to know progressively how their software is made
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  • ...with whom I successfully complete our assigned projects, and with research team with whom I have worked on developing an iOS application called AccessMath ...using this project to create sentences. Each piece would be color-coded to build a particular sentence, which would then be translated into a corresponding
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  • ...reflection, sensitivity to external and often unanticipated stimuli *and* build upon a young person's remarkable capacity for intensity. They also allow a In 2005, a team of researchers from MIT founded the One Laptop per Child program in an effo
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  • ...to support child creativity. Children can play games, learn programming , build application, learn graphics and many other activities. Believe me, I have that talent needed to build and design a complex system for customers. Below are some of the projects I
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  • The Sugar Platform Stack is a versioned implementation of [[Development Team/Architecture]]. ...y written, or one written to optimize some part of your activity. You can build these extensions for use under Sugar by using the normal Python distutils w
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  • GNUnited Nations (GNUN) is a build system for www.gnu.org translations. * [[Design Team/Toolbar Catalog]]
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  • #* As sugar is build on top of GNOME libraries, the AIUI, the gnome library takes care of access # We want to make sure that you can set up a [[Development Team#Development_systems|development environment]] before the summer starts. Ple
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  • Testing and reporting issues is a big help for the developing team. ||Add a grunt based build
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  • team for help requires some lead time - the sooner they have the text, (06:07:05 PM) mchua: another profile might be the SoaS team -
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  • ...g., developers, teachers, students, etc. Both Chris Ball and the MediaMods team had written [http://dev.laptop.org/~cjb/screencast/Screencast-1.xo screenca ...the new XO-1.5 laptop on Fedora 11. They plan to use a full Fedora desktop build, booting into Sugar but giving users the option to switch into a standard G
    18 KB (2,683 words) - 21:49, 27 July 2010
  • I have used JavaScript and HTML to build a small web game, Mousebuster (not online, get it from [http://dl.getdropbo * '''We want to make sure that you can set up a [[Development Team#Development_systems|development environment]] before the summer starts. Ple
    10 KB (1,641 words) - 14:17, 10 April 2010
  • ...uld have used the data as a rallying cry for support for OLPC's efforts to build a more power-efficient, ARM-based machine. ...root/Sugar_Architecture|some notes]] on re-architecting the Sugar platform team.
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  • ...I have been busy hacking in a mini Sugar Camp this weekend. Our goal is to build an interface between the Sugar Journal and several on-line services. Specif ...The title and description are added as a comment. (Question for the design team: can we bump up the resolution of the preview image?)
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  • :'''<walterbender>''' 3. update from the infrastructure team? :'''<SeanDaly>''' trademarks are a special animal: very hard to build a brand, very easy to break it
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  • See [[Activity Team]] for information on porting regular applications to run as native Sugar Ac ...s a denial of service? -->''' is to obtain the source to libsugarize.c and build libsugarize.so from it -- see http://dev.laptop.org/git/users/albert/sugari
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  • Squeak is the version of Smalltalk used to build [[Activities/Etoys|Etoys]], which has its own [[The Undiscoverable/Etoys|pa Alan Kay's team at Xerox PARC (Palo Alto Research Center) designed Smalltalk to use a three
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  • | 30 June-7 July (Week 7)|| Port sugar-build to Python3 * I am also currently involved with the mozmill(mozilla) team to port mozmill to Python3 and thus have experience using 2to3 and autopep8
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  • ...search for other open-source code that might help you. Get a [[Development Team#Development_systems|development environment]] installed. We definitely appr ..._.28not_fulfilled_yet.29|Version support]] for [[Journal]] / [[Development Team/Almanac/sugar.datastore.datastore|DataStore]]: Start with (old) [http://wik
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  • (04:49:54 PM) befana: [10:00:50] we have deployment team meeting (04:49:54 PM) dfarning: [10:17:36] this is my first deployment team meeting
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  • : How to do fedup from last successful build *'''New VirtualBox build with released SoaS V11'''
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  • ...developer community and are full-fledged members of the Sugar development team. It is this latter group of children we hope will participate in and benefi ...munity then you not only feel the camaraderie that comes with working as a team but you become committed to making the project better for everyone.
    27 KB (4,064 words) - 00:28, 30 November 2016
  • ...an activity to be shared (making it a sharing activity) by [[Development Team/Almanac/Sugar.presence.presenceservice#How do I share an activity with othe * A [[Development Team/Almanac/Shared_Sugar_Activities | brief tutorial]] on activity sharing for
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  • :BoxGrinder Build is an easy to use command line tool to create appliances (virtual images) f *http://boxgrinder.org/tutorials/boxgrinder-build-meta-appliance/
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  • GSoC 2018 - Activity Team - Setting up the new Activity Server ...king on [https://github.com/sugarlabs/sugar-live-build/issues/6 Sugar-live-build]
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  • : See [[Design Team/Designs/Frame | Frame]] for new design images. ...st abstract. However it also emphasizes the metaphors that the zoom levels build upon. In the upper left-hand corner reside the zoom buttons, which can ins
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  • ...pages. The confusion may be actual web pages which the students can try to build on their own before looking at the page source, or challenges to customize Well, no organization has ever been succesful without team effort. No man has been succesful who has tried to do everything all by him
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  • GNUnited Nations (GNUN) is a build system for www.gnu.org translations. ====Build a Persistent Boot USB-stick with [[Sugar_Creation_Kit/sck/tools_livecd-iso-
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  • :"latest and greatest for contributors looking for a stable platform to build upon," perhaps. ...recent discussion not yet on the lists about a team separate from the SoaS team that may be willing to pick up support and maintenance of Blueberry.
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  • ...porting.html here]. The first task will be to work with the core developer team to decide on a strategy: writing Python 2/3 compatible source or a pure por ...he first step is to agree upon a collaboration strategy with the developer team; then implement that strategy.
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  • * 11. to consolidate all active development to Github (see [[Infrastructure Team/Migrating to GitHub]]); * 2. to make XO-4s&mdash;the machine we aspired to build at OLPC in 2006 is available as the XO-4 laptop&mdash;available from us pre
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  • ...ould new sugar developers coordinated from ktm be a useful addition to the team? :'''<BryanWB>''' oh and everyone in the sugar Labs team is welcome to drop by Kathmandu any time. We really want close collaboratio
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  • ...developer community and are full-fledged members of the Sugar development team. It is this latter group of children we hope will participate in and benefi ...munity then you not only feel the camaraderie that comes with working as a team but you become committed to making the project better for everyone.
    42 KB (6,086 words) - 20:49, 29 December 2016
  • ...er>''' re ambition, I really appreciate the restraint shown by the Release Team in regard to new features in 0.88... ...e able to have those goals as 2011 goals, perhaps. But I worry that we may build our castles on the sand unless we address basic issues first.
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  • :'''<tomeu>''' I would delegate that question on the marketing team ...the Sugar case "sticky" (pun intended) is that referring to Sugar can help build the brand
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  • ...users to exchange knowledge among each other, they are going to be able to build a new, more just and enjoyable world. WB: Well, lets decide on a machine and the core development team can decide it really works on there, and then go from there. Classmates are
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  • (04:28:05 PM) walterbender: erikos: has anyone contacted the NZ testing team? ...tomeu: I will do rpms, so it's basically pinging him until he makes a new build
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  • ...developer community and are full-fledged members of the Sugar development team. It is this latter group of children we hope will participate in and benefi ...munity then you not only feel the camaraderie that comes with working as a team but you become committed to making the project better for everyone.
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  • Curricula designed to build knowledge, skills, and knowledge being essential to curricula designed to help students not only to build a range of knowledge
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  • [10:15am] garycmartin: walterbender: I just have cjb's latest F11 build on my XO, so I've just caught up with the Sugar changes over the last ~3 we [11:33am] tomeu: eben: to the wiki, yeah, like we do in the dev team meeting: http://sugarlabs.org/go/DevelopmentTeam/Meetings#Meetings
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